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	<title type="html"><![CDATA[Infinity Code Forum — Compass stabilization..]]></title>
	<link rel="self" href="https://forum.infinity-code.com/extern.php?action=feed&amp;tid=184&amp;type=atom" />
	<updated>2016-07-14T14:25:23Z</updated>
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	<id>https://forum.infinity-code.com/viewtopic.php?id=184</id>
		<entry>
			<title type="html"><![CDATA[Re: Compass stabilization..]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=840#p840" />
			<content type="html"><![CDATA[<p>Mathf.SmoothDampAngle was exactly what I needed <img src="https://forum.infinity-code.com/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p><p>Thanks Alex!</p>]]></content>
			<author>
				<name><![CDATA[aanfuso]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=179</uri>
			</author>
			<updated>2016-07-14T14:25:23Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=840#p840</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Compass stabilization..]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=835#p835" />
			<content type="html"><![CDATA[<p>I think you need something like that (attached).</p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2016-07-13T23:01:43Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=835#p835</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Compass stabilization..]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=834#p834" />
			<content type="html"><![CDATA[<p>Even using the new compass threshold feature on the new version the movement is very erratic, any suggestions to smooth the rotation movement?</p><p>I tried using Math.Lerp on the camera y axis but it doesn&#039;t seems to work properly with negative values (turning to the left).</p>]]></content>
			<author>
				<name><![CDATA[aanfuso]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=179</uri>
			</author>
			<updated>2016-07-13T18:46:25Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=834#p834</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Compass stabilization..]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=831#p831" />
			<content type="html"><![CDATA[<p>Hello.</p><p>Online Maps v2.4.0.23+ has this feature.<br />Please update Online Maps through the built-in update to the latest beta version.</p><p>Online Maps Location Service is a wrapper for Unity Location Service, so that you can work directly with Input.location.<br /></p><div class="codebox"><pre><code>Input.location.lastData.horizontalAccuracy</code></pre></div>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2016-07-13T09:54:44Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=831#p831</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Compass stabilization..]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=829#p829" />
			<content type="html"><![CDATA[<p>First I am using plamaker, compass is vibrating rotationaly.. Is there any easy way for stabilization any threshold in time based or anythng else.. </p><p>And second where can I see current accuracy? Not demanding one? Is there anyway? Thanks...<br />Gokhan Altintas</p>]]></content>
			<author>
				<name><![CDATA[gokhanaltintas]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=166</uri>
			</author>
			<updated>2016-07-12T22:17:40Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=829#p829</id>
		</entry>
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