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	<title type="html"><![CDATA[Infinity Code Forum — error on getting texture asset]]></title>
	<link rel="self" href="https://forum.infinity-code.com/extern.php?action=feed&amp;tid=1813&amp;type=atom" />
	<updated>2021-08-03T15:41:47Z</updated>
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	<id>https://forum.infinity-code.com/viewtopic.php?id=1813</id>
		<entry>
			<title type="html"><![CDATA[Re: error on getting texture asset]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=7636#p7636" />
			<content type="html"><![CDATA[<p>Unfortunately, I do not know your project and what settings and objects it has, so it is difficult for me to give any recommendations here.<br />Try to smoothly reduce the size of the settings to make the project size less than 4gb. <br />For example start by reducing the texture size to 4096.</p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2021-08-03T15:41:47Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=7636#p7636</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: error on getting texture asset]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=7635#p7635" />
			<content type="html"><![CDATA[<p>Pls suggest the settings for successful build too...</p>]]></content>
			<author>
				<name><![CDATA[jaisingla]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=789</uri>
			</author>
			<updated>2021-08-03T06:16:20Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=7635#p7635</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: error on getting texture asset]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=7634#p7634" />
			<content type="html"><![CDATA[<p>Hi Alex,</p><p>I tried to use Dvornik&#039;s split stream but problem is persisting. </p><p>I have worldStreamer too. </p><p>No viable option is working.</p><p>pls suggest some way out. </p><p>regards,<br />Jai</p>]]></content>
			<author>
				<name><![CDATA[jaisingla]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=789</uri>
			</author>
			<updated>2021-08-03T05:45:01Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=7634#p7634</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: error on getting texture asset]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=7622#p7622" />
			<content type="html"><![CDATA[<p>Please see WorldStreamer documentation.<br />I last used this asset a few years ago, and I don’t remember exactly which fields need to be filled in.<br />I just remember that it was very simple.<br />Also, I was using WorldStreamer, and the actual version is WorldStreamer 2, which I don&#039;t have and haven&#039;t tested.</p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2021-07-29T10:05:57Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=7622#p7622</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: error on getting texture asset]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=7621#p7621" />
			<content type="html"><![CDATA[<p>Hi Alex, </p><p>I got world streamer asset.. pls guide me how to do that for entire scene where I have generated multiple terrains using RWT</p>]]></content>
			<author>
				<name><![CDATA[jaisingla]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=789</uri>
			</author>
			<updated>2021-07-29T05:07:11Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=7621#p7621</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: error on getting texture asset]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=7620#p7620" />
			<content type="html"><![CDATA[<p>Try to split your terrains and objects into separate scenes and load them as needed.<br />If you have programming experience you can easily implement this.<br />Or you can automate this using WorldStreamer asset.</p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2021-07-28T19:08:00Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=7620#p7620</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: error on getting texture asset]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=7618#p7618" />
			<content type="html"><![CDATA[<p>hi,</p><p>I have created multiple scenarios in one scene ?</p><p>kept terrain count x:5&nbsp; z:5<br />scale x:0.01, y:0.01, z:0.01<br />heightmap resolution 1025</p><p>texture height and width 8192 <br />quality 100</p><p>scene is quite big 30.2 to 30.6 and 79.5 to 79.8 <br />I suspect error in this bigger scene </p><p>regards,<br />Jai</p>]]></content>
			<author>
				<name><![CDATA[jaisingla]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=789</uri>
			</author>
			<updated>2021-07-28T11:33:37Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=7618#p7618</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: error on getting texture asset]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=7616#p7616" />
			<content type="html"><![CDATA[<p>Hello.</p><p>Please tell me more about your scene and RWT settings you are using.</p><p>In general, this error means that your scene contains too much serialized data.<br />Try to split it into multiple scenes / terrains.</p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2021-07-27T00:01:55Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=7616#p7616</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[error on getting texture asset]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=7615#p7615" />
			<content type="html"><![CDATA[<p>Hi Alex,</p><p>Getting following error while packaging the solution using Unity 2018.1 </p><p>file size of 5.46 GB (5866257756 bytes) exceeds maximum. File name: &#039;E:/Unity_Terrain/Unity_Terrain/Temp/StagingArea/Data/sharedassets0.assets&#039;.&nbsp; Serialized files over 4.00 GB (4294967295 bytes) cannot be loaded by the player.&nbsp; Some likely ways to reduce this are utilizing asset bundles, re-balancing asset locations, or limiting their serialized size e.g. limiting the maximum texture sizes.<br />UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)</p><br /><br /><br /><p>regards,<br />Jai</p>]]></content>
			<author>
				<name><![CDATA[jaisingla]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=789</uri>
			</author>
			<updated>2021-07-26T12:15:45Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=7615#p7615</id>
		</entry>
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