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		<title><![CDATA[Infinity Code Forum — Real World Terrain script drops textures on Start Play]]></title>
		<link>https://forum.infinity-code.com/viewtopic.php?id=1812</link>
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		<description><![CDATA[The most recent posts in Real World Terrain script drops textures on Start Play.]]></description>
		<lastBuildDate>Sat, 17 Jul 2021 19:50:24 +0000</lastBuildDate>
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			<title><![CDATA[Re: Real World Terrain script drops textures on Start Play]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=7608#p7608</link>
			<description><![CDATA[<p>Hello.</p><p>Thanks for the bug report.<br />Unfortunately, I was unable to reproduce the problem.<br />Here&#039;s a video:<br /><a href="https://www.dropbox.com/s/2dlj5rpd4j7xwwk/Real%20World%20Terrain%20Drops%20Textures.mp4?dl=0">https://www.dropbox.com/s/2dlj5rpd4j7xw … s.mp4?dl=0</a><br />I tried to generate one or multiple terrains, and change various settings, but the problem still does not appear.<br />Perhaps there is some additional condition for this problem to happen?!</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Sat, 17 Jul 2021 19:50:24 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=7608#p7608</guid>
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			<title><![CDATA[Real World Terrain script drops textures on Start Play]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=7606#p7606</link>
			<description><![CDATA[<p>Downloading textures for hours, try to finalize the map by &#039;set texture for production&#039; or what the word is, press Play, and all textures are delinked.</p><p>They are still in the folder they where generated from, but not linked anymore.</p><p>As there is no smart way to re-link 64 textures without having to do a lot of manual &#039;looking at texture file and figure out which map slice it belongs to&#039;...I Regenerate the textures. Another couple of hours of wait.</p><p>Same thing happens. Great.</p><p>Have managed to have the textures stick once so far, seemingly on a fluke. Even if the textures are linked on Save, and seen when re-opening a scene, dropping the link and loading back the Scene again, after not having saved it with the de-linked, doesn&#039;t work either.</p><p>Is this how it is supposed to work?</p>]]></description>
			<author><![CDATA[null@example.com (Zarkow)]]></author>
			<pubDate>Sat, 17 Jul 2021 18:27:08 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=7606#p7606</guid>
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