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	<title type="html"><![CDATA[Infinity Code Forum — Error when pressing shift + space while playing in the editor]]></title>
	<link rel="self" href="https://forum.infinity-code.com/extern.php?action=feed&amp;tid=1799&amp;type=atom" />
	<updated>2021-06-27T19:06:11Z</updated>
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	<id>https://forum.infinity-code.com/viewtopic.php?id=1799</id>
		<entry>
			<title type="html"><![CDATA[Re: Error when pressing shift + space while playing in the editor]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=7545#p7545" />
			<content type="html"><![CDATA[<p>Hello.</p><p>This is uContext behavior.<br />If this doesn&#039;t fit your workflow, you can turn it off in the settings (Project Settings / uContext / Improve Behaviours / Maximize Game View by Shortcut).</p><p>About an error:<br />This is a bug of Unity Editor, and it occurs when Unity Editor API is used correctly.<br />Unfortunately, there is no way to fix this.<br />But it is quite possible that I can hide this error message so that it does not display in the console.<br />I will try to do this in the next version of the asset.</p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2021-06-27T19:06:11Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=7545#p7545</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Error when pressing shift + space while playing in the editor]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=7544#p7544" />
			<content type="html"><![CDATA[<p>While testing the game, pressing shift + space changes the screen to full screen / not full screen. This shouldn&#039;t happen without uContext. At the same time, an error pops up. Testing the game is so impossible, I can&#039;t jump while running in my game. So far, I went into the error script and commented out the lines and the problem went away. Still, I would like to see a fix for this problem in the uContext update.<br />Error:<br />Invalid editor window UnityEditor.FallbackEditorWindow<br />UnityEditor.EditorWindow:set_maximized(Boolean)<br />InfinityCode.uContext.Tools.MaximizeGameView:OnInvoke() (at Assets/Plugins/Infinity Code/uContext/Scripts/Editor/Tools/MaximizeGameView.cs:29)<br />InfinityCode.uContext.KeyBinding:TryInvoke() (at Assets/Plugins/Infinity Code/uContext/Scripts/Editor/Managers/KeyManager.cs:84)<br />InfinityCode.uContext.KeyManager:OnGlobalEvent() (at Assets/Plugins/Infinity Code/uContext/Scripts/Editor/Managers/KeyManager.cs:34)<br />InfinityCode.uContext.GlobalEvent:TryInvoke() (at Assets/Plugins/Infinity Code/uContext/Scripts/Editor/Managers/GlobalEventManager.cs:43)<br />InfinityCode.uContext.GlobalEventManager:EditorGlobalEvent() (at Assets/Plugins/Infinity Code/uContext/Scripts/Editor/Managers/GlobalEventManager.cs:22)<br />UnityEditor.EditorApplication:Internal_CallGlobalEventHandler()</p>]]></content>
			<author>
				<name><![CDATA[MaxBorn]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=1660</uri>
			</author>
			<updated>2021-06-27T16:36:45Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=7544#p7544</id>
		</entry>
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