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		<title><![CDATA[Infinity Code Forum — Is it possible to integrate 2D autotiling in the materials of the map?]]></title>
		<link>https://forum.infinity-code.com/viewtopic.php?id=1793</link>
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		<description><![CDATA[The most recent posts in Is it possible to integrate 2D autotiling in the materials of the map?.]]></description>
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			<title><![CDATA[Re: Is it possible to integrate 2D autotiling in the materials of the map?]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=7527#p7527</link>
			<description><![CDATA[<p>Hello.</p><p>Unfortunately I didn&#039;t understand your question and your post doesn&#039;t contain a screenshot.<br />Try to explain the problem again.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Tue, 08 Jun 2021 19:22:59 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=7527#p7527</guid>
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			<title><![CDATA[Is it possible to integrate 2D autotiling in the materials of the map?]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=7525#p7525</link>
			<description><![CDATA[<p>Hey all, hope I can find some help here. I am trying to use the rule tiles or autotiles in Unity to texture the roads/land/water/ect so that when rendered they appear to connect to the rest of the map. See screenshot for the tile set I&#039;m talking about. thanks.</p>]]></description>
			<author><![CDATA[null@example.com (miningmagoo)]]></author>
			<pubDate>Tue, 08 Jun 2021 17:04:25 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=7525#p7525</guid>
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