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		<title><![CDATA[Infinity Code Forum — Any way to download the tiles from the web ?]]></title>
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			<title><![CDATA[Re: Any way to download the tiles from the web ?]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=7292#p7292</link>
			<description><![CDATA[<p>Hello.</p><p>In general, this is usually done using UnityWebRequest or WebClient.<br /><a href="https://docs.unity3d.com/ScriptReference/Networking.UnityWebRequest.html">https://docs.unity3d.com/ScriptReferenc … quest.html</a><br /><a href="https://docs.microsoft.com/en-us/dotnet/api/system.net.webclient?view=net-5.0">https://docs.microsoft.com/en-us/dotnet … ew=net-5.0</a><br />You make a request to your url, process and save the response.</p><p>Unfortunately, I don&#039;t know if it is possible to do this using Playmaker or not.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Tue, 23 Mar 2021 00:35:29 +0000</pubDate>
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			<title><![CDATA[Any way to download the tiles from the web ?]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=7284#p7284</link>
			<description><![CDATA[<p>Hello,<br />I am working on a webgl project with HD 360 panoramas, and I would like to start the scene as quickly as possible. Then, during a short tutorial, I would like to download the tiles async from an http server and I am wondering if there is a way to do this ?<br />Best regards<br />Philippe</p>]]></description>
			<author><![CDATA[null@example.com (philzmz)]]></author>
			<pubDate>Mon, 22 Mar 2021 16:16:06 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=7284#p7284</guid>
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