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		<title><![CDATA[Infinity Code Forum — Plot exact levels/floors of a building]]></title>
		<link>https://forum.infinity-code.com/viewtopic.php?id=1717</link>
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		<description><![CDATA[The most recent posts in Plot exact levels/floors of a building.]]></description>
		<lastBuildDate>Mon, 15 Mar 2021 09:55:19 +0000</lastBuildDate>
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			<title><![CDATA[Re: Plot exact levels/floors of a building]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=7243#p7243</link>
			<description><![CDATA[<p>Hello.</p><p>By default, Online Maps assumes that the wall material is 30 meters high.<br />I understand that this is not obvious, and I will try to somehow explain it in the component and / or documentation.<br />To get your wall texture on every floor you need to set Buildings / Material / Scale / Y = (30 / 4.5) = 6.67.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Mon, 15 Mar 2021 09:55:19 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=7243#p7243</guid>
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			<title><![CDATA[Plot exact levels/floors of a building]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=7242#p7242</link>
			<description><![CDATA[<p>Hi all, taking an example of a country like Singapore, whereby the building info can be found on OSM, is there any way I can show the number of levels of a building using texture? Currently, we only have 2 materials to apply onto the buildings, the roof, and the wall. If I make a texture that is shown in the file below, a building with 13 floors should have a red line texture between each floor, hence getting the exact floors of the building. Does anyone have any idea how this can be done?</p>]]></description>
			<author><![CDATA[null@example.com (zhenkai)]]></author>
			<pubDate>Mon, 15 Mar 2021 03:59:43 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=7242#p7242</guid>
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