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		<title><![CDATA[Infinity Code Forum — Getting the GameObject of Markers]]></title>
		<link>https://forum.infinity-code.com/viewtopic.php?id=17</link>
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		<description><![CDATA[The most recent posts in Getting the GameObject of Markers.]]></description>
		<lastBuildDate>Sat, 25 Jul 2015 00:43:58 +0000</lastBuildDate>
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			<title><![CDATA[Re: Getting the GameObject of Markers]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=47#p47</link>
			<description><![CDATA[<p>I think you better use for this purpose 3D markers.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Sat, 25 Jul 2015 00:43:58 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=47#p47</guid>
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			<title><![CDATA[Re: Getting the GameObject of Markers]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=46#p46</link>
			<description><![CDATA[<p>Lets suppose I want to make a single marker fade in and out.</p><p>Edit: Or scale up and down to draw the attention of the user.</p>]]></description>
			<author><![CDATA[null@example.com (ali.arslan)]]></author>
			<pubDate>Fri, 24 Jul 2015 07:27:25 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=46#p46</guid>
		</item>
		<item>
			<title><![CDATA[Re: Getting the GameObject of Markers]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=45#p45</link>
			<description><![CDATA[<p>All 2D markers baked in single mesh, so you can not get gameobject instance.</p><p>Please specify what you want to do with this gameobject.<br />Perhaps we&#039;ll give you the best way to do it.</p><p>Or you can create a 3D marker that looks like a 2D marker and be able to control it gameobject.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Fri, 24 Jul 2015 07:08:31 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=45#p45</guid>
		</item>
		<item>
			<title><![CDATA[Re: Getting the GameObject of Markers]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=44#p44</link>
			<description><![CDATA[<p>I am talking about 2D markers. Yes I am aware that gameObjects are a child of Map gameObject. I need a way access a specific one. Have a look below</p><div class="codebox"><pre><code> 
OnlineMaps.instance.position = OnlineMapsFindLocation.GetCoordinatesFromResult(s);
OnlineMapsMarker m = new OnlineMapsMarker
{
    position = OnlineMaps.instance.position,
    texture = api.defaultMarkerTexture
};
m.Init();
OnlineMaps.instance.AddMarker(m);
//Some way to access the gameObject for m specifically like
//m.gameObject</code></pre></div><p>Or maybe you can tell where these gameObjects are being created and I can go from there. You must be instantiating the gameObject for marker somewhere. Can you point me towards that?</p>]]></description>
			<author><![CDATA[null@example.com (ali.arslan)]]></author>
			<pubDate>Fri, 24 Jul 2015 07:00:11 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=44#p44</guid>
		</item>
		<item>
			<title><![CDATA[Re: Getting the GameObject of Markers]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=43#p43</link>
			<description><![CDATA[<p>Hello.</p><p>If you ask about the 3D markers, then OnlineMapsMarker3D.instance.<br /><a href="http://infinity-code.com/doxygen/online-maps/classOnlineMapsMarker3D.html#a4bfe702c1cfca471d5cdfc293778120b">http://infinity-code.com/doxygen/online … 293778120b</a></p><p>If you ask about 2D markers, then it «Map GameObject / Markers».</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Fri, 24 Jul 2015 06:36:31 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=43#p43</guid>
		</item>
		<item>
			<title><![CDATA[Getting the GameObject of Markers]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=42#p42</link>
			<description><![CDATA[<p>Hello Alex,</p><p>I need to access the gameObject created for Marker when we add a marker to a tileset map. Can you point towards the code where markers are being created?<br />Or if there is a way to access the gameObject then please tell.</p><p>Also I have sent you a PM. Please have a look at that as well.</p><p>Regards,</p><p>Ali</p>]]></description>
			<author><![CDATA[null@example.com (ali.arslan)]]></author>
			<pubDate>Fri, 24 Jul 2015 06:15:06 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=42#p42</guid>
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