<?xml version="1.0" encoding="utf-8"?>
<feed xmlns="http://www.w3.org/2005/Atom">
	<title type="html"><![CDATA[Infinity Code Forum — Publishing to iOS?]]></title>
	<link rel="self" href="https://forum.infinity-code.com/extern.php?action=feed&amp;tid=1690&amp;type=atom" />
	<updated>2021-02-17T00:56:32Z</updated>
	<generator>PunBB</generator>
	<id>https://forum.infinity-code.com/viewtopic.php?id=1690</id>
		<entry>
			<title type="html"><![CDATA[Re: Publishing to iOS?]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=7166#p7166" />
			<content type="html"><![CDATA[<p>No problem, thanks for all your help as well.</p>]]></content>
			<author>
				<name><![CDATA[ryahes]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=1474</uri>
			</author>
			<updated>2021-02-17T00:56:32Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=7166#p7166</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Publishing to iOS?]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=7153#p7153" />
			<content type="html"><![CDATA[<p>Thanks for the links.<br />At least now I will know about it.</p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2021-02-10T20:21:20Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=7153#p7153</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Publishing to iOS?]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=7151#p7151" />
			<content type="html"><![CDATA[<p>Sure - here are some links:</p><p><a href="https://developer.apple.com/news/?id=12232019b">https://developer.apple.com/news/?id=12232019b</a> - The deprecated UIWebView class is used in the Google VR SDK and hence has been replaced with the new open source Cardboard SDK<br /><a href="https://docs.unity3d.com/Manual/com.unity.xr.googlevr.ios.html">https://docs.unity3d.com/Manual/com.uni … r.ios.html</a> - &quot;This package is deprecated and will be removed in Unity 2020.1&quot;</p><p>So ultimately, in order for uPano to work in VR on iOS it will need to support the new Cardboard SDK. I&#039;m going to look into implementing the new SDK but I&#039;m not sure what I might need to do to have it work with uPano.</p>]]></content>
			<author>
				<name><![CDATA[ryahes]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=1474</uri>
			</author>
			<updated>2021-02-10T09:05:33Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=7151#p7151</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Publishing to iOS?]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=7145#p7145" />
			<content type="html"><![CDATA[<p>Yes, Google VR preset, this is for Google VR SDK for Unity:<br /><a href="https://developers.google.com/vr/develop/unity/get-started-android">https://developers.google.com/vr/develo … ed-android</a></p><p>Unfortunately, the Cardboard SDK doesn&#039;t work for me in the editor, so I don&#039;t know what to answer.<br />Most likely, the preset for Google VR will not work for the Cardboard SDK.</p><p>Please send me the link where you read that Apple requires the new Cardboard SDK and that if you use the Google VR SDK, your app will be rejected.<br />I could not find such information, but would really like to read this.</p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2021-02-06T20:52:24Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=7145#p7145</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Publishing to iOS?]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=7141#p7141" />
			<content type="html"><![CDATA[<p>Thanks for checking into this - it relates to Google VR in that the tour presets in uPano are called Standard and Google VR. When I choose Google VR, do I need to have a specific SDK installed? The issue is that Apple is requiring the new Cardboard SDK to publish to iOS, otherwise it&#039;s not allowed on the store. </p><p>The ultimate question is basically, can I actually deploy a uPano project to iOS as it&#039;s claimed to be supported - i.e. is uPano able to make use of the new Cardboard SDK that is required by Apple to publish to the store.</p>]]></content>
			<author>
				<name><![CDATA[ryahes]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=1474</uri>
			</author>
			<updated>2021-02-05T22:12:19Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=7141#p7141</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Publishing to iOS?]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=7137#p7137" />
			<content type="html"><![CDATA[<p>Hello.</p><p>I do not do AR / VR development and do not follow such news.<br />At this request, I tried to test the new cardboard SDK.<br />I did everything as written in the official documentation, and the cardboard SDK just shows me a static scene in the editor.<br />Maybe it will work on the device, I don&#039;t know that, but I need to test and debug it in the editor.<br />I tried searching the internet or YouTube for some information about the new cardboard SDK, but all I found was related to the old cardboard SDK or third party SDK / assets.</p><p>It is possible that I simply do not have enough experience in developing for VR, but right now the new cardboard SDK is some kind of useless thing for me, and I do not know what to answer you.</p><p>The link you posted is about UIWebView APIs.<br />How does this relate to Google VR?</p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2021-02-05T09:46:13Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=7137#p7137</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Publishing to iOS?]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=7135#p7135" />
			<content type="html"><![CDATA[<p>Hi, my next project is a google cardboard tour that I want to publish to iPhone - does uPano support the new open source Cardboard SDK? Apple has deprecated support for the old Google Cardboard SDK as noted here:https://developer.apple.com/forums/thread/122114</p><p>If I want to publish a tour on iOS, can I just import the new cardboard SDK and switch the tour preset to Google VR? Are there any other steps I need to follow? Thanks for your help, I&#039;ve appreciated the quick responses and advice in using your framework.</p>]]></content>
			<author>
				<name><![CDATA[ryahes]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=1474</uri>
			</author>
			<updated>2021-02-04T21:43:41Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=7135#p7135</id>
		</entry>
</feed>
