<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom">
	<channel>
		<title><![CDATA[Infinity Code Forum — Unity Crashes at Compilation (C#/Mono)]]></title>
		<link>https://forum.infinity-code.com/viewtopic.php?id=1687</link>
		<atom:link href="https://forum.infinity-code.com/extern.php?action=feed&amp;tid=1687&amp;type=rss" rel="self" type="application/rss+xml" />
		<description><![CDATA[The most recent posts in Unity Crashes at Compilation (C#/Mono).]]></description>
		<lastBuildDate>Sun, 07 Feb 2021 22:28:25 +0000</lastBuildDate>
		<generator>PunBB</generator>
		<item>
			<title><![CDATA[Re: Unity Crashes at Compilation (C#/Mono)]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=7150#p7150</link>
			<description><![CDATA[<p>Fixed thanks InfinityCode.</p>]]></description>
			<author><![CDATA[null@example.com (watchagames)]]></author>
			<pubDate>Sun, 07 Feb 2021 22:28:25 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=7150#p7150</guid>
		</item>
		<item>
			<title><![CDATA[Re: Unity Crashes at Compilation (C#/Mono)]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=7123#p7123</link>
			<description><![CDATA[<p>Great.<br />I&#039;m trying to narrow down the issue (probably something weird/special in one my scenes?)</p><p>(Wrote to you by email).</p><p>Thanx</p><p>Nicolas</p>]]></description>
			<author><![CDATA[null@example.com (watchagames)]]></author>
			<pubDate>Tue, 02 Feb 2021 00:25:57 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=7123#p7123</guid>
		</item>
		<item>
			<title><![CDATA[Re: Unity Crashes at Compilation (C#/Mono)]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=7122#p7122</link>
			<description><![CDATA[<p>Hello.</p><p>Yes, I saw your review.<br />Thanks a lot for that.</p><p>In general, uContext does not make any changes to the compilation pipeline, and should not affect the build.<br />But uContext is actively using the hidden features of Unity Editor, some of which could (theoretically) cause this problem.<br />I&#039;ve never had problems with the build, but if you write that you have such a problem, I have no reason to doubt it.</p><p>Email me (support@infinity-code.com) and I will send you the latest version of the asset that I am preparing to release, in which I have fixed and improved many things.<br />Hope this helps.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Mon, 01 Feb 2021 23:31:17 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=7122#p7122</guid>
		</item>
		<item>
			<title><![CDATA[Unity Crashes at Compilation (C#/Mono)]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=7121#p7121</link>
			<description><![CDATA[<p>Just installer uContextPro today.</p><p>GREAT STUFF ! LOVE IT.</p><p>Now unity crashes when I compile my project.<br />I&#039;m investigating. <br />Wondering what my cause this ?</p><p>Thanks</p>]]></description>
			<author><![CDATA[null@example.com (watchagames)]]></author>
			<pubDate>Mon, 01 Feb 2021 23:13:40 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=7121#p7121</guid>
		</item>
	</channel>
</rss>
