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	<title type="html"><![CDATA[Infinity Code Forum — Smooth zoom on iOS not working as it should]]></title>
	<link rel="self" href="https://forum.infinity-code.com/extern.php?action=feed&amp;tid=166&amp;type=atom" />
	<updated>2016-06-15T23:02:18Z</updated>
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	<id>https://forum.infinity-code.com/viewtopic.php?id=166</id>
		<entry>
			<title type="html"><![CDATA[Re: Smooth zoom on iOS not working as it should]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=749#p749" />
			<content type="html"><![CDATA[<p>Hello.</p><p>Bug fixed.<br />Now smooth zoom will work correctly when map is rotated.<br />The new version is already available through the built-in update system.</p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2016-06-15T23:02:18Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=749#p749</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Smooth zoom on iOS not working as it should]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=748#p748" />
			<content type="html"><![CDATA[<p>Ok....so I fixed this. Basically I rotated the Tiles 90 degrees on the X axis so it would fix inside my 2D game and the smooth zoom was taking in consideration x and z axis and I needed x and y. This is why it was behaving strange. Maybe as an improvement try to find the rotation of the tiles before the smooth zoom:P.</p>]]></content>
			<author>
				<name><![CDATA[gamar]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=162</uri>
			</author>
			<updated>2016-06-15T14:48:32Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=748#p748</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Smooth zoom on iOS not working as it should]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=747#p747" />
			<content type="html"><![CDATA[<p>Hey guys, first of all, I would like to thank you for the awesome plugin you&#039;ve made. Second, I have a minor issue. I want a smooth zoom on a tile set. Its works ok in the editor but when I release to iOS the pivot is on top middle of the tile map and I cannot make it be between the two fingers(it&#039;s the same thing if I choose target or center in the mode dropdown). If I remove the smooth option it is between fingers.</p><p>Thank you!</p>]]></content>
			<author>
				<name><![CDATA[gamar]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=162</uri>
			</author>
			<updated>2016-06-15T13:38:59Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=747#p747</id>
		</entry>
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