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		<title><![CDATA[Infinity Code Forum — Google Maps look alike map]]></title>
		<link>https://forum.infinity-code.com/viewtopic.php?id=1643</link>
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		<description><![CDATA[The most recent posts in Google Maps look alike map.]]></description>
		<lastBuildDate>Thu, 10 Dec 2020 20:16:37 +0000</lastBuildDate>
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			<title><![CDATA[Re: Google Maps look alike map]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=6989#p6989</link>
			<description><![CDATA[<p>Hi!</p><p>That made it! Thank you!</p>]]></description>
			<author><![CDATA[null@example.com (danidiazr97)]]></author>
			<pubDate>Thu, 10 Dec 2020 20:16:37 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=6989#p6989</guid>
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			<title><![CDATA[Re: Google Maps look alike map]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=6904#p6904</link>
			<description><![CDATA[<p>Hello.</p><p>You can specify which shader should be used in Tileset / Materials &amp; Shaders / Tileset Shader.</p><p>For Standard Render Pipeline:<br />If you are not using overlay then use Unlit / Texture shader.<br />If you are using overlay a complete Unlit shader is attached.</p><p>For URP / HDRP:<br />You can easily make your own Unlit shader using TilesetPBRShader graph as an example.</p><p>Or you can work around the light issue for any render pipeline in this way:<br />Remove all light from the scene.<br />Open Lighting Settings (Window / Rendering / Lighting).<br />Environment / Environment Lighting Source - Color.<br />Ambient Color - White.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Sun, 22 Nov 2020 11:17:47 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=6904#p6904</guid>
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			<title><![CDATA[Google Maps look alike map]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=6901#p6901</link>
			<description><![CDATA[<p>Hi!</p><p>I don&#039;t know if this is an obvious question but, I received the whole project already started and I&#039;m not too familiar with Shader Editor. I need my map to look like Google Maps one, like unlit shader, white, clean.</p><p>Is there any tutorial or documentation of how to change the material settings so I can make that looking?</p><p>Thanks!</p>]]></description>
			<author><![CDATA[null@example.com (danidiazr97)]]></author>
			<pubDate>Sun, 22 Nov 2020 06:13:00 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=6901#p6901</guid>
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