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	<title type="html"><![CDATA[Infinity Code Forum — Google Maps look alike map]]></title>
	<link rel="self" href="https://forum.infinity-code.com/extern.php?action=feed&amp;tid=1643&amp;type=atom" />
	<updated>2020-12-10T20:16:37Z</updated>
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	<id>https://forum.infinity-code.com/viewtopic.php?id=1643</id>
		<entry>
			<title type="html"><![CDATA[Re: Google Maps look alike map]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=6989#p6989" />
			<content type="html"><![CDATA[<p>Hi!</p><p>That made it! Thank you!</p>]]></content>
			<author>
				<name><![CDATA[danidiazr97]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=1453</uri>
			</author>
			<updated>2020-12-10T20:16:37Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=6989#p6989</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Google Maps look alike map]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=6904#p6904" />
			<content type="html"><![CDATA[<p>Hello.</p><p>You can specify which shader should be used in Tileset / Materials &amp; Shaders / Tileset Shader.</p><p>For Standard Render Pipeline:<br />If you are not using overlay then use Unlit / Texture shader.<br />If you are using overlay a complete Unlit shader is attached.</p><p>For URP / HDRP:<br />You can easily make your own Unlit shader using TilesetPBRShader graph as an example.</p><p>Or you can work around the light issue for any render pipeline in this way:<br />Remove all light from the scene.<br />Open Lighting Settings (Window / Rendering / Lighting).<br />Environment / Environment Lighting Source - Color.<br />Ambient Color - White.</p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2020-11-22T11:17:47Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=6904#p6904</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Google Maps look alike map]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=6901#p6901" />
			<content type="html"><![CDATA[<p>Hi!</p><p>I don&#039;t know if this is an obvious question but, I received the whole project already started and I&#039;m not too familiar with Shader Editor. I need my map to look like Google Maps one, like unlit shader, white, clean.</p><p>Is there any tutorial or documentation of how to change the material settings so I can make that looking?</p><p>Thanks!</p>]]></content>
			<author>
				<name><![CDATA[danidiazr97]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=1453</uri>
			</author>
			<updated>2020-11-22T06:13:00Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=6901#p6901</id>
		</entry>
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