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	<title type="html"><![CDATA[Infinity Code Forum — Smoothing GPS movement]]></title>
	<link rel="self" href="https://forum.infinity-code.com/extern.php?action=feed&amp;tid=1640&amp;type=atom" />
	<updated>2020-11-22T13:31:25Z</updated>
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	<id>https://forum.infinity-code.com/viewtopic.php?id=1640</id>
		<entry>
			<title type="html"><![CDATA[Re: Smoothing GPS movement]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=6907#p6907" />
			<content type="html"><![CDATA[<p>Wow Thats Great!!</p>]]></content>
			<author>
				<name><![CDATA[savvas_6]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=1113</uri>
			</author>
			<updated>2020-11-22T13:31:25Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=6907#p6907</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Smoothing GPS movement]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=6859#p6859" />
			<content type="html"><![CDATA[<p>[Reserved for video]</p><p>GPS values are jerky, that does not look smooth, and can create visual discomfort when driving.<br />In this example, I&#039;ll show you how to work around this problem.</p><p>GpsRouteEmulator simulates driving a car along a route at a specified speed to test location smoothing in the Unity Editor. <br />Uses Google Direction API and requires entering Google Maps key into Key Manager.</p><p>SmoothGPSMovement smooths location changes based on speed and compass value.</p><p>Possible improvements:<br />1. SmoothGPSMovement knows nothing about the route. <br />Using a route can improve the prediction of the expected point.</p><p>2. If GPS is lost (for example, entering a tunnel), the script will continue to move. <br />To fix this, you need to limit the simulated distance and / or time from the last update of GPS location.</p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2020-11-19T00:41:28Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=6859#p6859</id>
		</entry>
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