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	<title type="html"><![CDATA[Infinity Code Forum — Multiplayer OLMap with Photon]]></title>
	<link rel="self" href="https://forum.infinity-code.com/extern.php?action=feed&amp;tid=1639&amp;type=atom" />
	<updated>2020-11-20T09:47:22Z</updated>
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	<id>https://forum.infinity-code.com/viewtopic.php?id=1639</id>
		<entry>
			<title type="html"><![CDATA[Re: Multiplayer OLMap with Photon]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=6886#p6886" />
			<content type="html"><![CDATA[<p>Ok, thanks for the answer !<br />Have a nice day.<br />Philippe</p>]]></content>
			<author>
				<name><![CDATA[philzmz]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=606</uri>
			</author>
			<updated>2020-11-20T09:47:22Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=6886#p6886</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Multiplayer OLMap with Photon]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=6879#p6879" />
			<content type="html"><![CDATA[<p>Hello.</p><p>In general case - yes, this can be easily done using Online Maps + Photon PUN.<br />In your case - as far as I know PUN can be used with Playmaker.<br />But I am not an expert in Photon PUN and do not know the details about this.</p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2020-11-19T20:44:20Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=6879#p6879</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Multiplayer OLMap with Photon]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=6858#p6858" />
			<content type="html"><![CDATA[<p>Hello, I watched this video about multiplayer on an OLMap using photon : <br /><a href="https://www.youtube.com/watch?v=Yl5K_Wr6Umk">https://www.youtube.com/watch?v=Yl5K_Wr6Umk</a></p><p>I understand that the objects are synced.</p><p>I would like to make (with PUN2 too) something a little bit different : If the &quot;presenter&quot; moves the map (the map doesn&#039;t really move in the scene, its coordinates or zoom level do change) or the camera, the &quot;spectator&#039;s&quot; (who can&#039;t move the map in the same time) view is synced in real time.</p><p>Do you think this could be possible ? Do I need a specific script ?</p><p>Best regards.</p>]]></content>
			<author>
				<name><![CDATA[philzmz]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=606</uri>
			</author>
			<updated>2020-11-18T19:05:39Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=6858#p6858</id>
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