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	<title type="html"><![CDATA[Infinity Code Forum — Online Maps with "real" ocean/water shader]]></title>
	<link rel="self" href="https://forum.infinity-code.com/extern.php?action=feed&amp;tid=1637&amp;type=atom" />
	<updated>2020-11-16T00:13:43Z</updated>
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	<id>https://forum.infinity-code.com/viewtopic.php?id=1637</id>
		<entry>
			<title type="html"><![CDATA[Re: Online Maps with "real" ocean/water shader]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=6841#p6841" />
			<content type="html"><![CDATA[<p>Hello.</p><p>Here&#039;s an example:<br /><a href="https://forum.infinity-code.com/viewtopic.php?id=1119">https://forum.infinity-code.com/viewtopic.php?id=1119</a></p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2020-11-16T00:13:43Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=6841#p6841</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Online Maps with "real" ocean/water shader]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=6840#p6840" />
			<content type="html"><![CDATA[<p>Cheers,</p><p>Anyone implemented &quot;real&quot; water, waves with Online Maps? </p><p>I&#039;m currently using Mapbox for the tiles. Would it be possible to just skip the water layer (or make it transparent) and then render the water and waves to be visible through the map? </p><p>Or if not, any other solution to this challenge?</p>]]></content>
			<author>
				<name><![CDATA[mglonnro]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=1381</uri>
			</author>
			<updated>2020-11-15T14:33:31Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=6840#p6840</id>
		</entry>
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