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	<title type="html"><![CDATA[Infinity Code Forum — Grid Overlay]]></title>
	<link rel="self" href="https://forum.infinity-code.com/extern.php?action=feed&amp;tid=1620&amp;type=atom" />
	<updated>2020-10-12T22:08:14Z</updated>
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	<id>https://forum.infinity-code.com/viewtopic.php?id=1620</id>
		<entry>
			<title type="html"><![CDATA[Re: Grid Overlay]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=6744#p6744" />
			<content type="html"><![CDATA[<p>Awesome! Thanks Much!</p>]]></content>
			<author>
				<name><![CDATA[AppFreak]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=708</uri>
			</author>
			<updated>2020-10-12T22:08:14Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=6744#p6744</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Grid Overlay]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=6742#p6742" />
			<content type="html"><![CDATA[<p>The tiles have different sizes in miles.</p><p>You want to do something like, right?!<br /><a href="https://dryuc24b85zbr.cloudfront.net/tes/resources/12139219/image?width=500&amp;height=500&amp;version=1560519669808">https://dryuc24b85zbr.cloudfront.net/te … 0519669808</a></p><p>This is usually done this way:<br />1. You create one big grid texture.<br />2. Using MapTiler or another similar service, you divide a large texture into tiles.<br />3. Import the tiles into the project.<br />4. Using this example, display your overlay.<br /><a href="https://infinity-code.com/atlas/online-maps/pages/TilesetMapTilerOverlayExample.html">https://infinity-code.com/atlas/online- … ample.html</a></p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2020-10-12T09:39:54Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=6742#p6742</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Grid Overlay]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=6741#p6741" />
			<content type="html"><![CDATA[<p>Thanks Alex!</p><p>How do I tell the size in miles for each tile? I&#039;m using 512x512 when I create the textures.</p>]]></content>
			<author>
				<name><![CDATA[AppFreak]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=708</uri>
			</author>
			<updated>2020-10-12T01:48:55Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=6741#p6741</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Grid Overlay]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=6740#p6740" />
			<content type="html"><![CDATA[<p>Hello.</p><p>The easiest way to set the grid texture, into the OnlineMapsTile.overlayBackTexture field for all tiles:<br /><a href="http://infinity-code.com/doxygen/online-maps/classOnlineMapsTile.html#ad12c70a57ac5ffca4119776e065be26c">http://infinity-code.com/doxygen/online … 6e065be26c</a></p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2020-10-12T00:32:43Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=6740#p6740</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Grid Overlay]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=6739#p6739" />
			<content type="html"><![CDATA[<p>Is there an API for adding a grid overlay? If so does it change with zooming in and out?</p>]]></content>
			<author>
				<name><![CDATA[AppFreak]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=708</uri>
			</author>
			<updated>2020-10-12T00:22:37Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=6739#p6739</id>
		</entry>
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