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	<title type="html"><![CDATA[Infinity Code Forum — Adding Weather System and Sky]]></title>
	<link rel="self" href="https://forum.infinity-code.com/extern.php?action=feed&amp;tid=1617&amp;type=atom" />
	<updated>2020-10-09T17:11:51Z</updated>
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	<id>https://forum.infinity-code.com/viewtopic.php?id=1617</id>
		<entry>
			<title type="html"><![CDATA[Re: Adding Weather System and Sky]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=6733#p6733" />
			<content type="html"><![CDATA[<p>I move down the Real world Terrain Parent so that the terrains are in the weather sphere and below the terrain.<br />I achieve what I want. But still thinking there must be better solution.</p>]]></content>
			<author>
				<name><![CDATA[nzlatt]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=1407</uri>
			</author>
			<updated>2020-10-09T17:11:51Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=6733#p6733</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Adding Weather System and Sky]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=6731#p6731" />
			<content type="html"><![CDATA[<p>Hello.</p><p>Some sky systems are designed in such a way that it is planned that the user&#039;s point of view will be close to the terrain (such as in FPS or TPS).</p><p>You have three ways:<br />1. Generate a second terrain with a size several times larger than the main terrain and a low resolution, and place it below the main terrain. This will work as a horizon and will minimize this effect.<br />2. Use sky systems or skyboxes that don&#039;t have this problem. <br />For example, I like Sky5X One:<br /><a href="https://assetstore.unity.com/packages/2d/textures-materials/sky/sky5x-one-6332">https://assetstore.unity.com/packages/2 … x-one-6332</a><br />3. Contact the developers of the sky system you are using.<br />It is quite possible that they will be able to give you good advice on how to fix it.</p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2020-10-09T09:31:40Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=6731#p6731</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Adding Weather System and Sky]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=6730#p6730" />
			<content type="html"><![CDATA[<p>I just bought RWT.<br />I love the terrains.<br />But I am struggling with the weather and sky.<br />I generated terrains with high elevation data (mountains).<br />When I add the sky systems, the sky systems location (0,0,0) is too much lower than my terrain and I can&#039;t see sky properly.</p><p>I have tried Unity Weather Maker, Tenkoku and Ultimate Sky master. None of them works.</p><p>Can you please tell me the proper workaround with adding sky to RWT?</p>]]></content>
			<author>
				<name><![CDATA[nzlatt]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=1407</uri>
			</author>
			<updated>2020-10-09T06:11:29Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=6730#p6730</id>
		</entry>
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