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		<title><![CDATA[Infinity Code Forum — Playmaker FsmObject]]></title>
		<link>https://forum.infinity-code.com/viewtopic.php?id=161</link>
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		<description><![CDATA[The most recent posts in Playmaker FsmObject.]]></description>
		<lastBuildDate>Tue, 31 May 2016 15:36:37 +0000</lastBuildDate>
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			<title><![CDATA[Re: Playmaker FsmObject]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=735#p735</link>
			<description><![CDATA[<p>Thank you Alex, It works.</p><p>Maybe you can advice of this playmaker bug in the action to be more user friendly!</p>]]></description>
			<author><![CDATA[null@example.com (spiral12)]]></author>
			<pubDate>Tue, 31 May 2016 15:36:37 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=735#p735</guid>
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			<title><![CDATA[Re: Playmaker FsmObject]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=734#p734</link>
			<description><![CDATA[<p>Hello.</p><p>Video:<br /><a href="https://www.dropbox.com/s/1qi6wgufy414n1o/2016-05-31%20-%200001.mp4?dl=0">https://www.dropbox.com/s/1qi6wgufy414n … 1.mp4?dl=0</a></p><p>Debug always shows «None», but it works.<br />This is a bug in Playmaker. A year ago, I reported about it to the creators of Playmaker, but the bug is still there.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Tue, 31 May 2016 14:26:48 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=734#p734</guid>
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			<title><![CDATA[Re: Playmaker FsmObject]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=733#p733</link>
			<description><![CDATA[<p>I tried it and didn&#039;t work.</p><p>Im using playmaker 1.8.0f43, unity 5.3.5f1 and online maps 2.4.0.36</p><p>Can you double check it using a debug fsmVariable action or testing it at runtime, so you can check that actually the fsmObject store something?</p>]]></description>
			<author><![CDATA[null@example.com (spiral12)]]></author>
			<pubDate>Tue, 31 May 2016 13:47:24 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=733#p733</guid>
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			<title><![CDATA[Re: Playmaker FsmObject]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=732#p732</link>
			<description><![CDATA[<p>Hello.</p><p>Screenshots is attached.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Mon, 30 May 2016 11:00:38 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=732#p732</guid>
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		<item>
			<title><![CDATA[Playmaker FsmObject]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=730#p730</link>
			<description><![CDATA[<p>Hi, I want to store a marker instance with the create 2d marker action.</p><p>But i don&#039;t know what type of FsmObject i need to put in the variable. If I leave it empty, the action didn&#039;t store anything. Also tried Hutonggames.Playmaker.Actions.MarkerWrapper and it&#039;s the same result.</p><br /><p>Thank you</p>]]></description>
			<author><![CDATA[null@example.com (spiral12)]]></author>
			<pubDate>Mon, 30 May 2016 03:27:27 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=730#p730</guid>
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