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		<title><![CDATA[Infinity Code Forum — Custom tile server overlay?]]></title>
		<link>https://forum.infinity-code.com/viewtopic.php?id=1600</link>
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		<description><![CDATA[The most recent posts in Custom tile server overlay?.]]></description>
		<lastBuildDate>Thu, 01 Oct 2020 05:41:49 +0000</lastBuildDate>
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			<title><![CDATA[Re: Custom tile server overlay?]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=6717#p6717</link>
			<description><![CDATA[<p>I found the fix here: <a href="https://answers.unity.com/questions/1158877/memory-leak-with-www-on-ios.html">https://answers.unity.com/questions/115 … n-ios.html</a></p><p>After lifting the variable out of the function and doing some disposing/unloading the memory usage seems stable on iOS.</p>]]></description>
			<author><![CDATA[null@example.com (mglonnro)]]></author>
			<pubDate>Thu, 01 Oct 2020 05:41:49 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=6717#p6717</guid>
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			<title><![CDATA[Re: Custom tile server overlay?]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=6712#p6712</link>
			<description><![CDATA[<p>Oh, interesting. I will research some more about what&#039;s happening and get back to you. </p><p>I didn&#039;t notice anything when running within Unity-- everything seemed fine. Only when running on an iOS device the app kept crashing and I noticed it was hitting the 1.4GB memory limit quickly just by scrolling the map slightly to the left and back right. And by disabling that script the leak went away.</p><p>But I&#039;ll get back.</p>]]></description>
			<author><![CDATA[null@example.com (mglonnro)]]></author>
			<pubDate>Tue, 29 Sep 2020 19:55:28 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=6712#p6712</guid>
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			<title><![CDATA[Re: Custom tile server overlay?]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=6711#p6711</link>
			<description><![CDATA[<p>I&#039;ve tested your script with and without cache and I don&#039;t see any memory leak.<br />Please tell me more about the memory leak.<br />How did you find this? And maybe something else is required for the leak to start?</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Tue, 29 Sep 2020 18:43:35 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=6711#p6711</guid>
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			<title><![CDATA[Re: Custom tile server overlay?]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=6709#p6709</link>
			<description><![CDATA[<p>Well, one big memory leak problem still. </p><p>I&#039;ve tried copying the examples, but I&#039;m sure there&#039;s something obviously wrong with how I do it since there is huge leakage <img src="https://forum.infinity-code.com/img/smilies/smile.png" width="15" height="15" alt="smile" /> I tried updating the tile status to loading - loaded - etc, but I couldn&#039;t figure it out.</p>]]></description>
			<author><![CDATA[null@example.com (mglonnro)]]></author>
			<pubDate>Tue, 29 Sep 2020 17:26:16 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=6709#p6709</guid>
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		<item>
			<title><![CDATA[Re: Custom tile server overlay?]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=6658#p6658</link>
			<description><![CDATA[<p>Thank you! And cool, I got it to work!</p><p><span class="postimg"><img src="https://storage.googleapis.com/naked-sailor.appspot.com/public/mapbox_w_seamarks.png" alt="https://storage.googleapis.com/naked-sailor.appspot.com/public/mapbox_w_seamarks.png" /></span></p>]]></description>
			<author><![CDATA[null@example.com (mglonnro)]]></author>
			<pubDate>Mon, 14 Sep 2020 17:09:27 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=6658#p6658</guid>
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			<title><![CDATA[Re: Custom tile server overlay?]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=6650#p6650</link>
			<description><![CDATA[<p>Hello.</p><p>How to overlay:<br /><a href="https://infinity-code.com/atlas/online-maps/pages/TilesetMapTilerOverlayExample.html">https://infinity-code.com/atlas/online- … ample.html</a><br />This example loads overlay from the Resources folder. Instead, you need to make a request to the server you want.<br /><a href="https://infinity-code.com/doxygen/online-maps/classOnlineMapsWWW.html#ae555b03cd123d5d2540e30ea56c0a5ab">https://infinity-code.com/doxygen/onlin … ea56c0a5ab</a></p><p>You can save downloaded data yourself and save to Application.persistentDataPath.<br /><a href="https://docs.unity3d.com/ScriptReference/Application-persistentDataPath.html">https://docs.unity3d.com/ScriptReferenc … aPath.html</a><br />Or you can use Online Maps cache (OnlineMapsCache.Add / OnlineMapsCache.Get).</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Mon, 14 Sep 2020 09:45:53 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=6650#p6650</guid>
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			<title><![CDATA[Custom tile server overlay?]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=6648#p6648</link>
			<description><![CDATA[<p>Hello, </p><p>I am really really new to Unity and the Online Maps, but come from having working some with mapbox-gl. </p><p>What&#039;s the best way to add a map layer from a custom tile server on top of the base map? </p><p>Here&#039;s one that I&#039;m interested in: <a href="https://tiles.openseamap.org/seamark/${z}/${x}/${y}.png">https://tiles.openseamap.org/seamark/${z}/${x}/${y}.png</a></p><p>(and more here: wiki.openstreetmap.org/wiki/Tile_servers)</p><p>Would I be able to cache/offline these as well?</p><p>Sorry if I&#039;m asking silly questions, but I couldn&#039;t find any immediate answers by searching <img src="https://forum.infinity-code.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></description>
			<author><![CDATA[null@example.com (mglonnro)]]></author>
			<pubDate>Sun, 13 Sep 2020 18:54:24 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=6648#p6648</guid>
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