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		<title><![CDATA[Infinity Code Forum — A "Go To Map Coordinates and Zoom" PlayMaker Action]]></title>
		<link>https://forum.infinity-code.com/viewtopic.php?id=1559</link>
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		<description><![CDATA[The most recent posts in A "Go To Map Coordinates and Zoom" PlayMaker Action.]]></description>
		<lastBuildDate>Fri, 03 Jul 2020 22:13:13 +0000</lastBuildDate>
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			<title><![CDATA[Re: A "Go To Map Coordinates and Zoom" PlayMaker Action]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=6443#p6443</link>
			<description><![CDATA[<p>Hello.</p><p>I do not think that a separate action needs to be done for this.<br />You can simply recreate this example using Playmaker:<br /><a href="http://infinity-code.com/atlas/online-maps/pages/SmoothMoveExample.html">http://infinity-code.com/atlas/online-m … ample.html</a></p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Fri, 03 Jul 2020 22:13:13 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=6443#p6443</guid>
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			<title><![CDATA[A "Go To Map Coordinates and Zoom" PlayMaker Action]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=6441#p6441</link>
			<description><![CDATA[<p>As there is a &quot;Set Map Coordinates and Zoom&quot; PlayMaker Action, it would be great to have a &quot;Go To Map Coordinates and Zoom&quot; PM Action that would give the impression that the camera flies to this specific position / zoom level. With if possible acceleration /deceleration (like a do tween transform move).<br />Best regards</p>]]></description>
			<author><![CDATA[null@example.com (philzmz)]]></author>
			<pubDate>Fri, 03 Jul 2020 20:03:41 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=6441#p6441</guid>
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