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		<title><![CDATA[Infinity Code Forum — Download a Huge Texture with UPano ?]]></title>
		<link>https://forum.infinity-code.com/viewtopic.php?id=1497</link>
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		<description><![CDATA[The most recent posts in Download a Huge Texture with UPano ?.]]></description>
		<lastBuildDate>Wed, 18 Nov 2020 18:57:21 +0000</lastBuildDate>
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			<title><![CDATA[Re: Download a Huge Texture with UPano ?]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=6857#p6857</link>
			<description><![CDATA[<p>Something like:<br /><a href="https://www.dropbox.com/s/ut7bxodm961l2rb/ScreenRecorderProject5.mp4?dl=0">https://www.dropbox.com/s/ut7bxodm961l2 … 5.mp4?dl=0</a></p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Wed, 18 Nov 2020 18:57:21 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=6857#p6857</guid>
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			<title><![CDATA[Re: Download a Huge Texture with UPano ?]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=6856#p6856</link>
			<description><![CDATA[<div class="quotebox"><cite>Alex Vertax wrote:</cite><blockquote><p>Unfortunately uPano cannot do this.<br />To implement this, I need to rewrite the asset from scratch with this capability in the core.<br />Maybe someday I will, but it will definitely not be in the near future.</p></blockquote></div><p>OK...</p><div class="quotebox"><cite>Alex Vertax wrote:</cite><blockquote><p>Do you mean this when you talk about transformations?<br /><a href="https://live.staticflickr.com/7089/6859722388_c44da2caef_h.jpg">https://live.staticflickr.com/7089/6859 … caef_h.jpg</a><br />If so, it&#039;s almost impossible to add to uPano.<br />Such transformations are easy when you render an image on a plane, and very difficult when you do not have a plane (uPano displays a panorama on a sphere, cylinder and cube).</p></blockquote></div><p>Yes, it is exactly what I mean for the miniplanet.</p>]]></description>
			<author><![CDATA[null@example.com (philzmz)]]></author>
			<pubDate>Wed, 18 Nov 2020 18:50:56 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=6856#p6856</guid>
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			<title><![CDATA[Re: Download a Huge Texture with UPano ?]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=6855#p6855</link>
			<description><![CDATA[<div class="quotebox"><cite>Alex Vertax wrote:</cite><blockquote><p>A little thought on transformations:<br />To make a miniplanet place the camera at the top of the sphere, point it down, and increase Field of View.</p></blockquote></div><br /><p>Yes this is what I tried, but the aspect is very different. I will send you a screenshot.</p>]]></description>
			<author><![CDATA[null@example.com (philzmz)]]></author>
			<pubDate>Wed, 18 Nov 2020 18:45:02 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=6855#p6855</guid>
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			<title><![CDATA[Re: Download a Huge Texture with UPano ?]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=6803#p6803</link>
			<description><![CDATA[<p>A little thought on transformations:<br />To make a miniplanet place the camera at the top of the sphere, point it down, and increase Field of View.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Mon, 02 Nov 2020 09:08:24 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=6803#p6803</guid>
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			<title><![CDATA[Re: Download a Huge Texture with UPano ?]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=6801#p6801</link>
			<description><![CDATA[<p>Unfortunately uPano cannot do this.<br />To implement this, I need to rewrite the asset from scratch with this capability in the core.<br />Maybe someday I will, but it will definitely not be in the near future.</p><p>Do you mean this when you talk about transformations?<br /><a href="https://live.staticflickr.com/7089/6859722388_c44da2caef_h.jpg">https://live.staticflickr.com/7089/6859 … caef_h.jpg</a><br />If so, it&#039;s almost impossible to add to uPano.<br />Such transformations are easy when you render an image on a plane, and very difficult when you do not have a plane (uPano displays a panorama on a sphere, cylinder and cube).</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Mon, 02 Nov 2020 01:03:17 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=6801#p6801</guid>
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			<title><![CDATA[Re: Download a Huge Texture with UPano ?]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=6800#p6800</link>
			<description><![CDATA[<div class="quotebox"><cite>Alex Vertax wrote:</cite><blockquote><p>Yes you are right. This is me a little confused in terms.</p><p>uPano Downloader already has the ability to first load a low resolution texture.<br />Or do you mean some improvement for this feature?<br />If so, then I am always open to discussion.</p></blockquote></div><p>Hello, I have to explain what I mean with “progressive downloading” in my previous post. <br />It would be very helpful to have a tiling system like krpano (the panotour engine) does.<br /><a href="https://krpano.com/examples/?multires">https://krpano.com/examples/?multires</a></p><p>I think this is the same way as the map tiles, right ?<br />So could UPano and Huge texture work together to manage high detailed multiresolution panoramas or gigapixel images ?</p><p>This 45 GPixels panorama of tokyo is an interesting example : <a href="https://krpano.com/panos/tokyo45gp">https://krpano.com/panos/tokyo45gp</a> <br />Please have a look at the thumbnails. A feature like the thumbnails to pan/tilt/zoom to a specific part of the image or even tansform the panorama in miniplanet would be great.</p><p>And a question I wanted to ask for a while : would it be possible to add transformations (miniplanet, architectural view, fisheye ball…) to UPano ? As they are “only” mathematical transformations it should not be too complicated, no ?</p><p>Best regards.</p>]]></description>
			<author><![CDATA[null@example.com (philzmz)]]></author>
			<pubDate>Sun, 01 Nov 2020 18:51:44 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=6800#p6800</guid>
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			<title><![CDATA[Re: Download a Huge Texture with UPano ?]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=6170#p6170</link>
			<description><![CDATA[<p>Yes you are right. This is me a little confused in terms.</p><p>uPano Downloader already has the ability to first load a low resolution texture.<br />Or do you mean some improvement for this feature?<br />If so, then I am always open to discussion.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Mon, 27 Apr 2020 09:40:39 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=6170#p6170</guid>
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			<title><![CDATA[Re: Download a Huge Texture with UPano ?]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=6169#p6169</link>
			<description><![CDATA[<div class="quotebox"><cite>Alex Vertax wrote:</cite><blockquote><p>2. Your calculation of megapixels are incorrect. This is about 400 million pixels or about 20 megapixels.</p></blockquote></div><p>1 face = 8192x8192 = 67 108 864 Pix<br />6 faces = 67 108 864 x 6 = 402 653 184 Pixels</p><p>1 million pixels = 1 Mega pixel = </p><p>So 402 653 184 Pixels = about 400 MegaPixels, right ?</p><p>Maybe you mean the resolution, 20k x 20k = 400MPix ?</p><p>Any idea about a &quot;progressive&quot; downloader, as Panotour or Pano2Vr ?</p><p>Best regards.</p><p>Phil</p>]]></description>
			<author><![CDATA[null@example.com (philzmz)]]></author>
			<pubDate>Mon, 27 Apr 2020 09:23:03 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=6169#p6169</guid>
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		<item>
			<title><![CDATA[Re: Download a Huge Texture with UPano ?]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=6168#p6168</link>
			<description><![CDATA[<p>Hello.</p><p>1. Thanks for the suggestion. I think a downloader with Huge Texture support will be useful.<br />I added this to the uPano work plan.</p><p>2. Your calculation of megapixels are incorrect. This is about 400 million pixels or about 20 megapixels.</p><p>3. Support for Huge Texture larger than 16k almost finished, and the new version is likely to be available next week.</p><p>Edit: Texture2DArray has a 2GB limit, so the maximum texture size will be 26624x26624 (for a square texture).</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Sun, 26 Apr 2020 19:03:43 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=6168#p6168</guid>
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			<title><![CDATA[Download a Huge Texture with UPano ?]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=6167#p6167</link>
			<description><![CDATA[<p>Hello<br />I am trying HugeTexture which seems to be a fantastic asset (review very soon !) and I would like if there is a way to use the Dowloader script in UPano with a HugeTexture ?</p><p>If not, the only way to have a more detailed 360 photo is to convert it into cubefaces, right ? I mean 8192x8192 pix/6 side =&nbsp; about 400 MPixels.</p><p>The issue with a so large photo is that it might take a while to load/display. Something that would be very intersting, that almost all 360 softwares do, would be to have progressive resolution, exactly like tiled maps. 512x512x6, then 1024x1024x6 2048x2048x6 etc : then the tiles are loaded only if needed, when the user zooms into the 360 photo.</p><p>It takes more space on the disk but loading is much better. Don&#039;t hesitate to ask if not clear.</p><p>Another suggestion : the 16384 limit is a little bit to low, 32768 would be perfect for me if possible.</p><p>Best regards</p><p>Philippe</p>]]></description>
			<author><![CDATA[null@example.com (philzmz)]]></author>
			<pubDate>Sun, 26 Apr 2020 18:47:25 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=6167#p6167</guid>
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