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		<title><![CDATA[Infinity Code Forum — [SOLVED] Transition from non-panorama view to panorama view]]></title>
		<link>https://forum.infinity-code.com/viewtopic.php?id=1486</link>
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		<description><![CDATA[The most recent posts in [SOLVED] Transition from non-panorama view to panorama view.]]></description>
		<lastBuildDate>Mon, 06 Apr 2020 16:29:06 +0000</lastBuildDate>
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			<title><![CDATA[Re: [SOLVED] Transition from non-panorama view to panorama view]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=6135#p6135</link>
			<description><![CDATA[<p>Thank you for your quick reply !</p>]]></description>
			<author><![CDATA[null@example.com (grenouille)]]></author>
			<pubDate>Mon, 06 Apr 2020 16:29:06 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=6135#p6135</guid>
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			<title><![CDATA[Re: [SOLVED] Transition from non-panorama view to panorama view]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=6134#p6134</link>
			<description><![CDATA[<p>Hello.</p><p>This needs to be added on the side of Online Maps.</p><p>Updated Pano Connector with transitions attached.<br />Replace the script in your project, and specify the transitions that you want to use.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Mon, 06 Apr 2020 10:32:18 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=6134#p6134</guid>
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			<title><![CDATA[[SOLVED] Transition from non-panorama view to panorama view]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=6132#p6132</link>
			<description><![CDATA[<p>Hello,</p><p>I&#039;m using Online Maps and uPano in the same project and I&#039;d like to be able to have transitions between the map view and the panorama view.<br />I can show/hide a panorama easily but I&#039;d like to have nice fade-in / fade-out transitions using uPano transition system. </p><p>I have seen the provided examples where Actions are used (such as <strong>SetGameObjectActive</strong>) but these Actions rely on the HotSpotManager which provides an InteractiveElement to the Action.<br />However I don&#039;t have any InteractiveElement since I am not inside the panorama yet (but on the map view).</p><p>I tried something like :<br /></p><div class="quotebox"><blockquote><p>MySetGameObjectActive.Invoke(null);</p></blockquote></div><p>But that results in a NullReferenceException and no transition happens.</p><p>How can I achieve this ?<br />Thank you !</p>]]></description>
			<author><![CDATA[null@example.com (grenouille)]]></author>
			<pubDate>Sun, 05 Apr 2020 15:36:53 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=6132#p6132</guid>
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