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		<title><![CDATA[Infinity Code Forum — Universal Render Pipe issue]]></title>
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		<description><![CDATA[The most recent posts in Universal Render Pipe issue.]]></description>
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			<title><![CDATA[Re: Universal Render Pipe issue]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=6128#p6128</link>
			<description><![CDATA[<p>It works. Thank you a lot. <img src="https://forum.infinity-code.com/img/smilies/lol.png" width="15" height="15" alt="lol" /></p>]]></description>
			<author><![CDATA[null@example.com (quarrytroopers)]]></author>
			<pubDate>Sun, 05 Apr 2020 10:29:30 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=6128#p6128</guid>
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			<title><![CDATA[Re: Universal Render Pipe issue]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=6127#p6127</link>
			<description><![CDATA[<p>Hello.</p><p>The problem here is the sequence of your actions.<br />Unity Terrain Engine automatically detect which Render Pipeline is used when creating a terrain.<br />When generating the terrain, you used Standard Render Pipeline, and Terrain Engine used shaders for it.<br />Then you set URP, but the shaders are still used for Standard RP.</p><p>You have two ways:<br />1. Set the correct shaders for each terrain.<br />2. Generate terrains again, and Terrain Engine will automatically detect that you are using URP.</p><p>P.S. I deleted your screenshot because it contained your invoice number. <br />Please do not post invoice number in the forum.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Sat, 04 Apr 2020 10:27:50 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=6127#p6127</guid>
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			<title><![CDATA[Universal Render Pipe issue]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=6126#p6126</link>
			<description><![CDATA[<p>Does RWT provide shader for Universal Render Pipe?<br />After updating to Universal Render Pipe I have all textures in pink. Anyone else?<br />Thanks,</p>]]></description>
			<author><![CDATA[null@example.com (quarrytroopers)]]></author>
			<pubDate>Sat, 04 Apr 2020 10:15:53 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=6126#p6126</guid>
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