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	<title type="html"><![CDATA[Infinity Code Forum — [SOLVED] Blending between two panorama textures]]></title>
	<link rel="self" href="https://forum.infinity-code.com/extern.php?action=feed&amp;tid=1483&amp;type=atom" />
	<updated>2020-04-04T07:03:31Z</updated>
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	<id>https://forum.infinity-code.com/viewtopic.php?id=1483</id>
		<entry>
			<title type="html"><![CDATA[Re: [SOLVED] Blending between two panorama textures]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=6125#p6125" />
			<content type="html"><![CDATA[<p>Thank you very much that&#039;s exactly what I was looking for !</p>]]></content>
			<author>
				<name><![CDATA[grenouille]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=1264</uri>
			</author>
			<updated>2020-04-04T07:03:31Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=6125#p6125</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: [SOLVED] Blending between two panorama textures]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=6124#p6124" />
			<content type="html"><![CDATA[<p>Hello.</p><p>Here is a video on how to do this:<br /><a href="https://www.dropbox.com/s/e3gz47jejr2x06t/Fade%20CubeFaces.mp4?dl=0">https://www.dropbox.com/s/e3gz47jejr2x0 … s.mp4?dl=0</a><br />The script used in the video is attached.</p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2020-04-03T21:43:42Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=6124#p6124</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[[SOLVED] Blending between two panorama textures]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=6122#p6122" />
			<content type="html"><![CDATA[<p>Hello,</p><p>Thank you for this awesome asset.</p><p>I just acquired it and did a bit of research in the API documentation but I&#039;m not quite sure how to proceed.<br />I use 6 textures with the cube faces renderer to create my panorama, and I&#039;d like to be able to blend between two sets of textures (with a UI Slider or something like that).<br />I was thinking of rendering two panoramas, one in front of the other, and just fade out the one closest to the camera, but this seems quite inefficient.</p><p>I might have to write a custom shader for this but I don&#039;t know how I could access the 2 textures in my shader since uPano can only provide 1.</p><p>Any idea how I could implement something like this ?</p><p>Thank you :)</p>]]></content>
			<author>
				<name><![CDATA[grenouille]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=1264</uri>
			</author>
			<updated>2020-04-03T16:42:49Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=6122#p6122</id>
		</entry>
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