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		<title><![CDATA[Infinity Code Forum — There are Question marks textures instead map textures on IOS build]]></title>
		<link>https://forum.infinity-code.com/viewtopic.php?id=1474</link>
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		<description><![CDATA[The most recent posts in There are Question marks textures instead map textures on IOS build.]]></description>
		<lastBuildDate>Mon, 16 Mar 2020 18:41:15 +0000</lastBuildDate>
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			<title><![CDATA[Re: There are Question marks textures instead map textures on IOS build]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=6086#p6086</link>
			<description><![CDATA[<p>Do you have any other third-party assets in the project except Online Maps?<br />I just read that Movesense Sensor Plugin can cause such problems.</p><p>Also, just as an idea:<br />UnityWebRequest sometimes works unstable.<br />Try using OnlineMapsTileManager.OnStartDownloadTile intercept requests to downloading tiles, and download them using WebClient.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Mon, 16 Mar 2020 18:41:15 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=6086#p6086</guid>
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			<title><![CDATA[Re: There are Question marks textures instead map textures on IOS build]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=6083#p6083</link>
			<description><![CDATA[<p>Thanks, but on android devices there is no such bug, nor is there any editor (both windows and ios)</p>]]></description>
			<author><![CDATA[null@example.com (a.rusavskiy)]]></author>
			<pubDate>Mon, 16 Mar 2020 17:40:20 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=6083#p6083</guid>
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			<title><![CDATA[Re: There are Question marks textures instead map textures on IOS build]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=6082#p6082</link>
			<description><![CDATA[<p>Hello.</p><p>Unity shows question marks when it cannot load a texture.<br />Typically, servers return an error when trying to download a wrong tile.<br />Here it looks like the server is returning a successful response code (200), but does not transmit the texture.</p><p>Try using OnlineMapsTileManager.OnTileLoaded to check the existence of the texture (tile.texture), and if the texture is null, set the status = error.<br /><a href="http://infinity-code.com/doxygen/online-maps/classOnlineMapsTileManager.html#a799d15b4822cd5c746bb33f7070aa394">http://infinity-code.com/doxygen/online … f7070aa394</a><br /><a href="http://infinity-code.com/doxygen/online-maps/classOnlineMapsTile.html#a12c061f0e29b5600239abe5a04ae9f94">http://infinity-code.com/doxygen/online … 5a04ae9f94</a></p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Mon, 16 Mar 2020 17:35:21 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=6082#p6082</guid>
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		<item>
			<title><![CDATA[There are Question marks textures instead map textures on IOS build]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=6080#p6080</link>
			<description><![CDATA[<p>Hello,<br />we use your sdk version 3.6.1 and noticed such a bug - there are Question marks textures&nbsp; instead map textures (not all, but <br />some. about half)<br />unity - 2019.3.2f.<br />xCode - 10.2.1<br />Used Mapbox style, for Google provider<br />Thank you</p>]]></description>
			<author><![CDATA[null@example.com (a.rusavskiy)]]></author>
			<pubDate>Mon, 16 Mar 2020 16:42:29 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=6080#p6080</guid>
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