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		<title><![CDATA[Infinity Code Forum — Round mesh for map tile]]></title>
		<link>https://forum.infinity-code.com/viewtopic.php?id=1464</link>
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		<description><![CDATA[The most recent posts in Round mesh for map tile.]]></description>
		<lastBuildDate>Mon, 02 Mar 2020 21:43:30 +0000</lastBuildDate>
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			<title><![CDATA[Re: Round mesh for map tile]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=6043#p6043</link>
			<description><![CDATA[<p>Hello.</p><p>The best way here is a shader.<br />Something like:<br /><a href="https://forum.infinity-code.com/viewtopic.php?pid=3515#p3515">https://forum.infinity-code.com/viewtop … 3515#p3515</a></p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Mon, 02 Mar 2020 21:43:30 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=6043#p6043</guid>
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			<title><![CDATA[Round mesh for map tile]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=6042#p6042</link>
			<description><![CDATA[<p>Hello!<br />I need to have round tile map, just like on example, but it seems like Online maps proceduraly creating only square meshes for map. So how I can create round mesh for my tile map?<br />P.S Also I found one example of resolving this problem, but for now it&#039;s not working (and this is not same that I want)<br /><a href="https://forum.infinity-code.com/viewtopic.php?id=638">https://forum.infinity-code.com/viewtopic.php?id=638</a></p>]]></description>
			<author><![CDATA[null@example.com (somino31)]]></author>
			<pubDate>Mon, 02 Mar 2020 20:38:53 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=6042#p6042</guid>
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