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	<title type="html"><![CDATA[Infinity Code Forum — [Solved] World Coordinates of a Map Marker]]></title>
	<link rel="self" href="https://forum.infinity-code.com/extern.php?action=feed&amp;tid=145&amp;type=atom" />
	<updated>2016-04-21T20:58:26Z</updated>
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	<id>https://forum.infinity-code.com/viewtopic.php?id=145</id>
		<entry>
			<title type="html"><![CDATA[Re: [Solved] World Coordinates of a Map Marker]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=630#p630" />
			<content type="html"><![CDATA[<p>That&#039;s just the thing. Thanks!</p>]]></content>
			<author>
				<name><![CDATA[Quidam]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=76</uri>
			</author>
			<updated>2016-04-21T20:58:26Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=630#p630</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: [Solved] World Coordinates of a Map Marker]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=629#p629" />
			<content type="html"><![CDATA[<p>Hello.</p><p>Use OnlineMapsTileSetControl.GetWorldPosition.<br /><a href="http://infinity-code.com/doxygen/online-maps/classOnlineMapsTileSetControl.html#a6ddaccd56021f45bcefaeeea663abc1f">http://infinity-code.com/doxygen/online … ea663abc1f</a></p><p>Example:<br /></p><div class="codebox"><pre><code>Vector3 worldPosition = OnlineMapsTileSetControl.instance.GetWorldPosition (marker.position);</code></pre></div>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2016-04-21T19:09:35Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=629#p629</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[[Solved] World Coordinates of a Map Marker]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=628#p628" />
			<content type="html"><![CDATA[<p>If I want to have the camera follow a marker on the map, is there a way to get the world coordinates of a marker instead of its latitude and longitude? I don&#039;t mean that I want the map to follow and stay centered on the marker, as that&#039;s easy enough to do given the examples provided.</p><p>Would I have to make the camera a marker of its own? Is that even possible?</p><p>Thanks!</p>]]></content>
			<author>
				<name><![CDATA[Quidam]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=76</uri>
			</author>
			<updated>2016-04-21T17:36:05Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=628#p628</id>
		</entry>
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