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	<title type="html"><![CDATA[Infinity Code Forum — Map on mobile devices]]></title>
	<link rel="self" href="https://forum.infinity-code.com/extern.php?action=feed&amp;tid=1428&amp;type=atom" />
	<updated>2020-01-15T09:14:28Z</updated>
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	<id>https://forum.infinity-code.com/viewtopic.php?id=1428</id>
		<entry>
			<title type="html"><![CDATA[Re: Map on mobile devices]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=5876#p5876" />
			<content type="html"><![CDATA[<p>Thank you very much for your help!</p>]]></content>
			<author>
				<name><![CDATA[Yleisnero]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=1193</uri>
			</author>
			<updated>2020-01-15T09:14:28Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=5876#p5876</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Map on mobile devices]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=5875#p5875" />
			<content type="html"><![CDATA[<p>Hello.</p><p>You need a map inside ScrollView, so you need to use UI Image Control or UI RawImage Control.</p><p>If your Player is also a marker, as a collision is often considered a distance less than some value (for example, 10 meters).<br /><a href="http://infinity-code.com/doxygen/online-maps/classOnlineMapsUtils.html#ab850f2884810a2511990c0967641e475">http://infinity-code.com/doxygen/online … 967641e475</a></p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2020-01-15T06:27:28Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=5875#p5875</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Map on mobile devices]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=5874#p5874" />
			<content type="html"><![CDATA[<p>Which map type would your recommend for the following requirements:<br />- 2D map <br />- Should work inside a ScrollView<br />- Current location should be visible <br />- Custom 2D Markers should be available<br />- Collision from Player and Marker should be recognized in a custom range</p><p>I was thinking about using a 2D map with SpriteRender Control. But I am not sure about the collision from player &amp; marker. If this should be solved by Collision or maybe by comparing the long &amp; lat. </p><p>Maybe somebody could has an idea how to start best with this. <br />Thank you!</p>]]></content>
			<author>
				<name><![CDATA[Yleisnero]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=1193</uri>
			</author>
			<updated>2020-01-14T16:06:05Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=5874#p5874</id>
		</entry>
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