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	<title type="html"><![CDATA[Infinity Code Forum — uContext v1.9 Released]]></title>
	<link rel="self" href="https://forum.infinity-code.com/extern.php?action=feed&amp;tid=1414&amp;type=atom" />
	<updated>2019-12-12T11:53:24Z</updated>
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	<id>https://forum.infinity-code.com/viewtopic.php?id=1414</id>
		<entry>
			<title type="html"><![CDATA[uContext v1.9 Released]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=5833#p5833" />
			<content type="html"><![CDATA[<p><span class="postimg"><img src="https://infinity-code.com/sites/default/files/styles/full_post/public/images/news/2019.12.06%20-%20uContext%20v1.9.png" alt="uContext 1.9" /></span></p><p>We have released a new version of uContext asset with many new features and improvements.</p><p><strong>Changelog:</strong><br />[Actions] Add Component action moved to window section.<br />[Actions] Cameras And Focus renamed to Views and Cameras.<br />[Behaviours] Added support for undo the drag and drop UI prefab on Canvas.<br />[Bookmarks] Now bookmarks can store objects of any type (GameObjects, Components, Assets).<br />[Bookmarks] Fixed the loss of the bookmark reference when restarting Unity Editor.<br />[Bookmarks] Improved performance.<br />[Bookmarks] Added ability to drag items from Bookmarks window.<br />[Bookmarks] Added grouping under objects in the scene and in the project.<br />[Bookmsrks] Added support for Camel Case Search.<br />[Breadcrumbs] Added ability to quickly switch enabled of the GameObject.<br />[Context Menu] Added ability to drag components.<br />[Context Menu] Added the ability to not disable the context menu in play mode.<br />[Component Window] Fixed clearing of references to editor.<br />[Create Browser] Added models in the project.<br />[Create Browser] Fixed selected item when returning to root when bookmark items are present.<br />[Create Browser] Added support for Camel Case Search.<br />[Create Browser] Improved performance.<br />[Hierarchy] When hovering over an element holding CTRL, the components for GameObject under the cursor will be displayed + button to add a new component.<br />[Preview] Fixed memory leak.<br />[Replace] Added hotkey to replace GameObjects (CTRL + SHIFT + H).<br />[Search] Added the ability to search by Window menu items.<br />[Search] Improved performance.<br />[Settings] Fixed switching object placer.<br />[View Gallery] Added support for multiple Scene View.<br />[View Gallery] Fixed memory leak.<br />[View Gallery] Added ability to create view state from scene view and cameras.<br />[View Gallery] Added ability to rename view state.<br />[View Gallery] Added confirmation when removing items.</p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2019-12-12T11:53:24Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=5833#p5833</id>
		</entry>
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