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	<title type="html"><![CDATA[Infinity Code Forum — Dont disable markers]]></title>
	<link rel="self" href="https://forum.infinity-code.com/extern.php?action=feed&amp;tid=1391&amp;type=atom" />
	<updated>2019-11-05T09:00:18Z</updated>
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	<id>https://forum.infinity-code.com/viewtopic.php?id=1391</id>
		<entry>
			<title type="html"><![CDATA[Re: Dont disable markers]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=5727#p5727" />
			<content type="html"><![CDATA[<p>Hello.</p><div class="codebox"><pre><code>marker3d.checkMapBoundaries = false;</code></pre></div><p><a href="http://infinity-code.com/doxygen/online-maps/classOnlineMapsMarker3D.html#aff08a9ca0a6eb453ca22b6bf394954f6">http://infinity-code.com/doxygen/online … bf394954f6</a></p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2019-11-05T09:00:18Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=5727#p5727</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Dont disable markers]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=5726#p5726" />
			<content type="html"><![CDATA[<p>Is there a way to not disable markers if they get off the map ??</p><p>For example, i have a 3D marker that has a big mesh as a child. <br />If the marker point goes out, the entire mesh disable. <br />There is a way to keep it ?<br />Or just writing a new marker based on the UGUI ??</p>]]></content>
			<author>
				<name><![CDATA[mrfigueiredo]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=958</uri>
			</author>
			<updated>2019-11-04T20:22:58Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=5726#p5726</id>
		</entry>
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