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		<title><![CDATA[Infinity Code Forum — Just bought uPano - 2 questions about VR Tour]]></title>
		<link>https://forum.infinity-code.com/viewtopic.php?id=1345</link>
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		<description><![CDATA[The most recent posts in Just bought uPano - 2 questions about VR Tour.]]></description>
		<lastBuildDate>Tue, 08 Oct 2019 19:32:04 +0000</lastBuildDate>
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			<title><![CDATA[Re: Just bought uPano - 2 questions about VR Tour]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=5683#p5683</link>
			<description><![CDATA[<p>I made a short video for you:<br /><a href="https://www.dropbox.com/s/ts6dslv30qilcq5/ScreenRecorderProject21.mp4?dl=0">https://www.dropbox.com/s/ts6dslv30qilc … 1.mp4?dl=0</a><br />Hope this helps.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Tue, 08 Oct 2019 19:32:04 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=5683#p5683</guid>
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			<title><![CDATA[Re: Just bought uPano - 2 questions about VR Tour]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=5677#p5677</link>
			<description><![CDATA[<p>Hi Alex,</p><p>I replaced the script. Still no success.</p><p>No matter what i do the same.</p><p>Even when i found the values for X and Y to open the second panorama centered, after going back to the first and to the second again, it opens in a different position. And every time, i come back to the second, it always opens in a different position from the last time i opened it.</p>]]></description>
			<author><![CDATA[null@example.com (AlexRoudos)]]></author>
			<pubDate>Tue, 08 Oct 2019 17:20:01 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=5677#p5677</guid>
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		<item>
			<title><![CDATA[Re: Just bought uPano - 2 questions about VR Tour]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=5659#p5659</link>
			<description><![CDATA[<p>AnimatedAction is located in:<br />Assets \ Plugins \ Infinity Code \ uPano \ Scripts \ Actions<br />Replace the script, and use the settings as in the screenshot above (To Rotation should contain your own values).</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Mon, 07 Oct 2019 09:23:42 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=5659#p5659</guid>
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		<item>
			<title><![CDATA[Re: Just bought uPano - 2 questions about VR Tour]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=5657#p5657</link>
			<description><![CDATA[<p>Hi Alex and thanks for the help once again.</p><p>I tried the Delta On option. Nothing changed. The panoramas still open as in the video i sent you.</p><p>The second option i couldn&#039;t try because i don&#039;t know where to add the AnimatedAction script.</p><p>I tried adding it in the main uPano Tour, in Item 0 and 1 and in the Events in each Item, but the Delay option never showed.</p><p>Also if you notice in the video i sent you, the second panorama the first open almost centered. But when i go back to the first panorama and back to the second it opens again (and every time after that) in a different direction, which is the same as it was from the beginning i started using the uPano asset.</p>]]></description>
			<author><![CDATA[null@example.com (AlexRoudos)]]></author>
			<pubDate>Mon, 07 Oct 2019 08:36:08 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=5657#p5657</guid>
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		<item>
			<title><![CDATA[Re: Just bought uPano - 2 questions about VR Tour]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=5655#p5655</link>
			<description><![CDATA[<p>Sorry for the delay in answering.</p><p>What happens in your video:<br />1. When you click on Hot Spot of the first panorama, you set the rotation of the second panorama to 90, and it opens rotated.<br />2. When you click on Hot Spot of the second panorama, you set the rotation of the first panorama to 90, and both panoramas have the same direction.<br />3. With any next click, both panoramas keep the same direction.</p><p>You have two ways:<br />1. Set Transform Rotation \ To Is Delta - ON.<br />In this case, each click will rotate the panorama 90 degrees more.<br />2. Set Transform Rotation \ Target - uPano Tour (GameObject).<br />All panoramas will rotate together, and you can adjust the correct values to open the next panorama.</p><p>EDIT: The second way will not work because the rotation will happen too early, before the fade.<br />So I added the ability to have a delay before the animation.<br />The modified file is attached.<br /><span class="postimg"><img src="https://i.ibb.co/K7zzgZW/img1.png" alt="https://i.ibb.co/K7zzgZW/img1.png" /></span></p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Sun, 06 Oct 2019 20:51:45 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=5655#p5655</guid>
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			<title><![CDATA[Re: Just bought uPano - 2 questions about VR Tour]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=5654#p5654</link>
			<description><![CDATA[<p>Hi Alex,</p><p>I used the new updated version and the problem still remains.</p><p>If the hotspot isn&#039;t on the exact center of the panorama, it never opens centered.</p><p>I made a short video to show you exactly what happens.</p><p><a href="https://www.dropbox.com/s/xsrbgs199t0sqyb/demo.mp4?dl=0">https://www.dropbox.com/s/xsrbgs199t0sqyb/demo.mp4?dl=0</a></p><br /><p>Thank you,<br />Alex</p>]]></description>
			<author><![CDATA[null@example.com (AlexRoudos)]]></author>
			<pubDate>Fri, 04 Oct 2019 19:12:29 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=5654#p5654</guid>
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		<item>
			<title><![CDATA[Re: Just bought uPano - 2 questions about VR Tour]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=5648#p5648</link>
			<description><![CDATA[<p>Thank you for the reply Alex.</p><p>I did exactly that, using only the Y axis and still the panorama wasn&#039;t centered. This happened only when I placed the hotspot in the center of the panorama. But for presenting houses or anything the arrow must be almost in the floor.</p><p>Can&#039;t wait for the new version.</p><p>Thank you,<br />Alex</p>]]></description>
			<author><![CDATA[null@example.com (AlexRoudos)]]></author>
			<pubDate>Tue, 01 Oct 2019 10:53:07 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=5648#p5648</guid>
		</item>
		<item>
			<title><![CDATA[Re: Just bought uPano - 2 questions about VR Tour]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=5647#p5647</link>
			<description><![CDATA[<p>You need to use only Y axis.</p><p>Positioning objects when the panorama is rotated fixed.<br />The new version will be available in 24 hours.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Tue, 01 Oct 2019 10:08:07 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=5647#p5647</guid>
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		<item>
			<title><![CDATA[Re: Just bought uPano - 2 questions about VR Tour]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=5645#p5645</link>
			<description><![CDATA[<p>Hi Alex,</p><p>I didn&#039;t have much time to go through the updated version until today.</p><p>I followed everything in the video on how to reset the next panorama setting the Y to 90.</p><p>What I found out is that this affects the next panorama only partially as it still gets data from the position the hotspot is.</p><p>If everything is set to 0 for example, the next panorama opens in the coordinates where the hotspot is.</p><p>When i set the Y to 90, only the Y axis is affected.</p><p>I had to play for some time with different values in the 3 axis until i found the correct ones, and then put them in the SetTransformRotation component. </p><p>It opened correctly, but when moving around, the panorama was rotating in all axis, making it unusable.</p><p>Connecting the second panorama to the first one, had to be done following the same procedure, having the same rotating effect again.</p><p>Also, in the second panorama the place i positioned the hotspot is in a totally different place when i get inside the panorama in Play mode.</p>]]></description>
			<author><![CDATA[null@example.com (AlexRoudos)]]></author>
			<pubDate>Mon, 30 Sep 2019 21:12:09 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=5645#p5645</guid>
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		<item>
			<title><![CDATA[Re: Just bought uPano - 2 questions about VR Tour]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=5503#p5503</link>
			<description><![CDATA[<p>I sent you a new version.<br />Tours now have presets for Google VR.<br />Select uPano Tour / Tour (Script) / Preset - Google VR.<br />This automatically removes keyboard and mouse controls, adds Timed Gaze, and makes the necessary tweaks for panoramas.</p><p>For Transitions to work correctly, move World Canvas GameObject to the top of the hierarchy. <br />For some reason, automatically setting GameObject index does not work in edit mode. <br />Perhaps this is a bug in Unity Editor.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Sun, 08 Sep 2019 22:51:49 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=5503#p5503</guid>
		</item>
		<item>
			<title><![CDATA[Re: Just bought uPano - 2 questions about VR Tour]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=5502#p5502</link>
			<description><![CDATA[<p>That&#039;s great news Alex. </p><p>You are simply amazing! Congratulations!</p><p>Could you send me again the new updated package maybe?</p>]]></description>
			<author><![CDATA[null@example.com (AlexRoudos)]]></author>
			<pubDate>Sun, 08 Sep 2019 20:30:30 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=5502#p5502</guid>
		</item>
		<item>
			<title><![CDATA[Re: Just bought uPano - 2 questions about VR Tour]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=5501#p5501</link>
			<description><![CDATA[<p>Timed gaze feature has been successfully implemented and will be presents in uPano v2.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Sun, 08 Sep 2019 20:26:38 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=5501#p5501</guid>
		</item>
		<item>
			<title><![CDATA[Re: Just bought uPano - 2 questions about VR Tour]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=5500#p5500</link>
			<description><![CDATA[<p>Thank you again Alex for all your help.</p><p>Now that I have all the info I&#039;ll get into it and report back.</p><p>If you implement the timed gaze feature, uPano will be absolutely complete and the best asset for creating VR Tours the easiest way.</p><p>Considering the usefulness that VR brings especially with VR Tours in the real estate sector and for promoting / advertising commercial businesses, implementing this feature to cover any and every mobile headset in the market, would be the best move.</p><p>Judging by your skills, as much as i can of course, I believe that you&#039;ll manage to do it quite easily.</p>]]></description>
			<author><![CDATA[null@example.com (AlexRoudos)]]></author>
			<pubDate>Sun, 08 Sep 2019 05:08:07 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=5500#p5500</guid>
		</item>
		<item>
			<title><![CDATA[Re: Just bought uPano - 2 questions about VR Tour]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=5499#p5499</link>
			<description><![CDATA[<p>How to disable mipmaps:<br />Select a texture in Project window.<br />Inspector / Advanced / Generate Mip Maps - OFF.<br />Apply</p><br /><p>I will try to implement gaze.<br />It will take some time.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Sat, 07 Sep 2019 20:42:45 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=5499#p5499</guid>
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		<item>
			<title><![CDATA[Re: Just bought uPano - 2 questions about VR Tour]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=5498#p5498</link>
			<description><![CDATA[<p>Thank you Alex for taking the time to answer to all my questions. I really appreciate it.</p><p>I&#039;ll do everything you say. For the history, i use GVR 1.2</p><p>Where do i disable the mipmap? I have no idea where that is.</p><p>The time gaze is like the autoclick. Most mobile headsets don&#039;t have the magnetic switch.</p><p>So, what i mean is when the reticle is on the hotspot, after a specific time interval 2 to 3 seconds for example, when this time elapses to go to the next panorama.</p><p>What this asset does <a href="https://assetstore.unity.com/packages/tools/input-management/gazeclick-for-googlevr-77469">https://assetstore.unity.com/packages/t … levr-77469</a></p><p>My guess is it&#039;s not difficult to add the code needed, i just didn&#039;t find it in a way that i could understand how to implement it.</p><br /><p>Thank you very much once again,<br />Alex.</p>]]></description>
			<author><![CDATA[null@example.com (AlexRoudos)]]></author>
			<pubDate>Sat, 07 Sep 2019 13:36:09 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=5498#p5498</guid>
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