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	<title type="html"><![CDATA[Infinity Code Forum — Tileset  resource error]]></title>
	<link rel="self" href="https://forum.infinity-code.com/extern.php?action=feed&amp;tid=133&amp;type=atom" />
	<updated>2016-04-12T18:49:54Z</updated>
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	<id>https://forum.infinity-code.com/viewtopic.php?id=133</id>
		<entry>
			<title type="html"><![CDATA[Re: Tileset  resource error]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=576#p576" />
			<content type="html"><![CDATA[<p>Hello.</p><p>You are using the wrong control.<br />For tileset you need to use «Tileset Control».</p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2016-04-12T18:49:54Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=576#p576</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Tileset  resource error]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=575#p575" />
			<content type="html"><![CDATA[<p>I try to make a tileset for the resource folder from a location i like to store offline. When i cache the tiles i get a loading screen, but only a small tile ( 256 x 256 ) is stored. </p><p>I get the following console error:</p><p>&#039; NullReferenceException: Object reference not set to an instance of an object<br />OnlineMapsGUITextureControl.GetCoords (Vector2 position) (at Assets/Infinity Code/Online maps/Scripts/Controls/OnlineMapsGUITextureControl.cs:43)&#039; </p><p>Any idea what is going wrong ?</p>]]></content>
			<author>
				<name><![CDATA[insiderrr]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=123</uri>
			</author>
			<updated>2016-04-12T17:32:17Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=575#p575</id>
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