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	<title type="html"><![CDATA[Infinity Code Forum — EasyRoads3D v3 not generated]]></title>
	<link rel="self" href="https://forum.infinity-code.com/extern.php?action=feed&amp;tid=1327&amp;type=atom" />
	<updated>2020-11-08T10:15:25Z</updated>
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	<id>https://forum.infinity-code.com/viewtopic.php?id=1327</id>
		<entry>
			<title type="html"><![CDATA[Re: EasyRoads3D v3 not generated]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=6816#p6816" />
			<content type="html"><![CDATA[<p>This is the patch for RWT v4.4.1.<br />The latest version of RWT at the moment is 4.5.4 and it is not compatible with this patch.</p><p>ArgumentOutOfRangeException occurs when Mode is Advanced?<br />If yes, then this is a known issue on the EasyRoads side.<br />Raoul (the creator of EasyRoads) wrote that this issue has been fixed and I have confirmation of this from the user who originally reported it.<br />So try updating EasyRoads using the Asset Store.</p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2020-11-08T10:15:25Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=6816#p6816</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: EasyRoads3D v3 not generated]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=6815#p6815" />
			<content type="html"><![CDATA[<p>when i try to change an easy road to a sandy path in a rwt road system eg from normal road to dirt path.</p><p>ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.<br />Parameter name: index</p>]]></content>
			<author>
				<name><![CDATA[rosspctraining]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=1274</uri>
			</author>
			<updated>2020-11-08T09:27:05Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=6815#p6815</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: EasyRoads3D v3 not generated]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=6814#p6814" />
			<content type="html"><![CDATA[<p>FIXED:&nbsp; The problem was i imported the hd textures without importing the easy3d roads package.</p><p>I have now installed the 3d road package, the demo and the hd textures.<br />I am now having a problem trying to get the right road types.&nbsp; </p><br /><p>initial error... no&nbsp; easyroads3d detected by&nbsp; real world terrains.</p><p>i tried importing that new package Attachment icon RWT v4.4.1 - EasyRoads3D v3.1.9 fix.unitypackage </p><p>InfinityCode.RealWorldTerrain.Editors.RealWorldTerrainContainerEditor.DrawBaseDist () (at Assets/Infinity Code/Real World Terrain/Scripts/Editor/Editors/RealWorldTerrainContainerEditor.cs:80)<br />InfinityCode.RealWorldTerrain.Editors.RealWorldTerrainContainerEditor.OnInspectorGUI () (at Assets/Infinity Code/Real World Terrain/Scripts/Editor/Editors/RealWorldTerrainContainerEditor.cs:402)<br />UnityEditor.UIElements.InspectorElement+&lt;&gt;c__DisplayClass58_0.&lt;CreateIMGUIInspectorFromEditor&gt;b__0 () (at &lt;1fe7a3c0284a456b9681b7a93141c89a&gt;:0)<br />UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)</p>]]></content>
			<author>
				<name><![CDATA[rosspctraining]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=1274</uri>
			</author>
			<updated>2020-11-07T19:06:00Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=6814#p6814</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: EasyRoads3D v3 not generated]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=6813#p6813" />
			<content type="html"><![CDATA[<p>It says no third party packages detected even though i have easy roads 3<br />how do i get it to work?</p>]]></content>
			<author>
				<name><![CDATA[rosspctraining]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=1274</uri>
			</author>
			<updated>2020-11-07T19:02:34Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=6813#p6813</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: EasyRoads3D v3 not generated]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=5944#p5944" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>Alex Vertax wrote:</cite><blockquote><p>Thank you for bug report.<br />Raoul renamed one of the resources in EasyRoads3D v3.1.9.<br />Fix for RWT v4.4.1 is attached.</p></blockquote></div><p>Thanks for the quick response, works great now.</p>]]></content>
			<author>
				<name><![CDATA[unizen]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=1215</uri>
			</author>
			<updated>2020-02-01T21:57:52Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=5944#p5944</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: EasyRoads3D v3 not generated]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=5943#p5943" />
			<content type="html"><![CDATA[<p>Thank you for bug report.<br />Raoul renamed one of the resources in EasyRoads3D v3.1.9.<br />Fix for RWT v4.4.1 is attached.</p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2020-02-01T19:30:38Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=5943#p5943</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: EasyRoads3D v3 not generated]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=5941#p5941" />
			<content type="html"><![CDATA[<p>I&#039;m getting this problem with the latest versions of RWT (4.4.1) and EasyRoads 3D (v3.1.9.f2).</p><p>Though the error message is different from OP&#039;s. Here it is:</p><div class="codebox"><pre><code>The Object you want to instantiate is null.
  at UnityEngine.Object.CheckNullArgument (System.Object arg, System.String message) [0x00008] in C:\buildslave\unity\build\Runtime\Export\Scripting\UnityEngineObject.bindings.cs:374 
  at UnityEngine.Object.Instantiate (UnityEngine.Object original) [0x00007] in C:\buildslave\unity\build\Runtime\Export\Scripting\UnityEngineObject.bindings.cs:231 
  at InfinityCode.RealWorldTerrain.Generators.RealWorldTerrainEasyRoads3DGenerator.Init () [0x0003a] in C:\Users\Eric\Documents\Unity Projects\Real World\Assets\Infinity Code\Real World Terrain\Scripts\Editor\Generators\RealWorldTerrainEasyRoads3DGenerator.cs:267 
  at InfinityCode.RealWorldTerrain.Generators.RealWorldTerrainRoadGenerator.Init (InfinityCode.RealWorldTerrain.RealWorldTerrainContainer container) [0x00133] in C:\Users\Eric\Documents\Unity Projects\Real World\Assets\Infinity Code\Real World Terrain\Scripts\Editor\Generators\RealWorldTerrainRoadGenerator.cs:248 
  at InfinityCode.RealWorldTerrain.Generators.RealWorldTerrainRoadGenerator.Generate (InfinityCode.RealWorldTerrain.RealWorldTerrainContainer container) [0x00001] in C:\Users\Eric\Documents\Unity Projects\Real World\Assets\Infinity Code\Real World Terrain\Scripts\Editor\Generators\RealWorldTerrainRoadGenerator.cs:194 
  at InfinityCode.RealWorldTerrain.Phases.RealWorldTerrainGenerateRoadsPhase.Enter () [0x00001] in C:\Users\Eric\Documents\Unity Projects\Real World\Assets\Infinity Code\Real World Terrain\Scripts\Editor\Phases\RealWorldTerrainGenerateRoadsPhase.cs:18 
  at InfinityCode.RealWorldTerrain.Windows.RealWorldTerrainWindow.Update () [0x00011] in C:\Users\Eric\Documents\Unity Projects\Real World\Assets\Infinity Code\Real World Terrain\Scripts\Editor\Windows\RealWorldTerrainWindow.cs:418 
UnityEngine.Debug:LogError(Object)
InfinityCode.RealWorldTerrain.Windows.RealWorldTerrainWindow:Update() (at Assets/Infinity Code/Real World Terrain/Scripts/Editor/Windows/RealWorldTerrainWindow.cs:422)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at C:/buildslave/unity/build/Editor/Mono/EditorApplication.cs:303)</code></pre></div>]]></content>
			<author>
				<name><![CDATA[unizen]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=1215</uri>
			</author>
			<updated>2020-02-01T03:56:34Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=5941#p5941</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: EasyRoads3D v3 not generated]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=5418#p5418" />
			<content type="html"><![CDATA[<p>Thank you! That solved the problem</p>]]></content>
			<author>
				<name><![CDATA[stina.flodstrom]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=1075</uri>
			</author>
			<updated>2019-08-08T14:08:14Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=5418#p5418</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: EasyRoads3D v3 not generated]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=5417#p5417" />
			<content type="html"><![CDATA[<p>Hello.</p><p>This is a known issue in EasyRoads3D v3.1.7.<br />As far as I know, Raoul (EasyRoads3D developer) has already fixed this problem.<br />Solution: Use a different version of EasyRoads3D.<br />The latest version in Asset Store is EasyRoads3D v3.1.8f2.</p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2019-08-08T12:55:39Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=5417#p5417</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[EasyRoads3D v3 not generated]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=5416#p5416" />
			<content type="html"><![CDATA[<p>Hi, <br />I&#039;m trying to generate roads through Real world Terrain v. 4.3.0.1 with EasyRoadss3D v3 but it doesn&#039;t work. </p><p>A road network is created in the Hierarchy but no roads are placed in the world, just one road object without any mesh at 0,0,0, and I get this error message: </p><br /><p>Object reference not set to an instance of an object<br />&nbsp; at EasyRoads3Dv3.ERRoad.Refresh () [0x00001] in &lt;69cf1a9e593e4f2ca7976a517a06d72c&gt;:0 </p><p>&nbsp; at EasyRoads3Dv3.ERRoad.SetWidth (System.Single width) [0x0001e] in &lt;69cf1a9e593e4f2ca7976a517a06d72c&gt;:0 </p><p>&nbsp; at EasyRoads3Dv3.ERRoadNetwork.CreateRoad (System.String roadName, EasyRoads3Dv3.ERRoadType roadType, UnityEngine.Vector3[] markers) [0x0002a] in &lt;69cf1a9e593e4f2ca7976a517a06d72c&gt;:0 </p><p>&nbsp; at InfinityCode.RealWorldTerrain.Generators.RealWorldTerrainRoadGenerator.CreateEasyRoads () [0x000d5] in C:\Depot\Assets\Infinity Code\Real World Terrain\Scripts\Editor\Generators\RealWorldTerrainRoadGenerator.cs:235 </p><p>&nbsp; at InfinityCode.RealWorldTerrain.Generators.RealWorldTerrainRoadGenerator.Generate (InfinityCode.RealWorldTerrain.RealWorldTerrainContainer container) [0x00597] in C:\Depot\Assets\Infinity Code\Real World Terrain\Scripts\Editor\Generators\RealWorldTerrainRoadGenerator.cs:467 </p><p>&nbsp; at InfinityCode.RealWorldTerrain.Phases.RealWorldTerrainGenerateRoadsPhase.Enter () [0x00001] in C:\Depot\Assets\Infinity Code\Real World Terrain\Scripts\Editor\Phases\RealWorldTerrainGenerateRoadsPhase.cs:18 </p><p>&nbsp; at InfinityCode.RealWorldTerrain.Windows.RealWorldTerrainWindow.Update () [0x00011] in C:\Depot\Assets\Infinity Code\Real World Terrain\Scripts\Editor\Windows\RealWorldTerrainWindow.cs:433 <br />UnityEngine.Debug:LogError(Object)<br />InfinityCode.RealWorldTerrain.Windows.RealWorldTerrainWindow:Update() (at Assets/Infinity Code/Real World Terrain/Scripts/Editor/Windows/RealWorldTerrainWindow.cs:437)<br />UnityEditor.EditorApplication:Internal_CallUpdateFunctions()</p>]]></content>
			<author>
				<name><![CDATA[stina.flodstrom]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=1075</uri>
			</author>
			<updated>2019-08-08T12:46:08Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=5416#p5416</id>
		</entry>
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