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		<title><![CDATA[Infinity Code Forum — When Half Size on,markers not stuck to gps coordinates on real device]]></title>
		<link>https://forum.infinity-code.com/viewtopic.php?id=1326</link>
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		<description><![CDATA[The most recent posts in When Half Size on,markers not stuck to gps coordinates on real device.]]></description>
		<lastBuildDate>Thu, 08 Aug 2019 15:36:55 +0000</lastBuildDate>
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			<title><![CDATA[Re: When Half Size on,markers not stuck to gps coordinates on real device]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=5421#p5421</link>
			<description><![CDATA[<p>Yep. Works like a charm. Thanks for the quick fix.</p>]]></description>
			<author><![CDATA[null@example.com (emmanuel.g.blanchard)]]></author>
			<pubDate>Thu, 08 Aug 2019 15:36:55 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=5421#p5421</guid>
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			<title><![CDATA[Re: When Half Size on,markers not stuck to gps coordinates on real device]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=5415#p5415</link>
			<description><![CDATA[<p>Hello.</p><p>Thank you for bug report.</p><p>This was because OnlineMapsAdjustToScreen could set a map size not equal to N * 256.<br />Problem has been fixed.<br />A modified script is attached.<br />The next version will contain this fix.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Thu, 08 Aug 2019 07:07:15 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=5415#p5415</guid>
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			<title><![CDATA[When Half Size on,markers not stuck to gps coordinates on real device]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=5414#p5414</link>
			<description><![CDATA[<p>Hello I noticed this one earlier today on 3.4. It is still occurring on 3.5.</p><p>When using TileSet Control, and having OnlineMapsAdjustToScreen, with Half Size toggle on, markers won&#039;t stick to their GPS coordinates when on a real android device (didn&#039;t test on iOS). (it works correctly when on editor, and also when Half Size toggle is off)</p><p>Managing finger gestures with the free version of Fingers-Touch Gesture didn&#039;t fix it. </p><p>Reproduced it on a dummy project with just one map generated with the wizard. I put one marker for test. Zoomed a bit. just using the finger to move the map here and there is enough to notice it. Unity 2019.1.11f1</p>]]></description>
			<author><![CDATA[null@example.com (emmanuel.g.blanchard)]]></author>
			<pubDate>Thu, 08 Aug 2019 05:03:03 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=5414#p5414</guid>
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