<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom">
	<channel>
		<title><![CDATA[Infinity Code Forum — Maps generated dynamically based on user position]]></title>
		<link>https://forum.infinity-code.com/viewtopic.php?id=1324</link>
		<atom:link href="https://forum.infinity-code.com/extern.php?action=feed&amp;tid=1324&amp;type=rss" rel="self" type="application/rss+xml" />
		<description><![CDATA[The most recent posts in Maps generated dynamically based on user position.]]></description>
		<lastBuildDate>Mon, 05 Aug 2019 22:03:58 +0000</lastBuildDate>
		<generator>PunBB</generator>
		<item>
			<title><![CDATA[Re: Maps generated dynamically based on user position]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=5411#p5411</link>
			<description><![CDATA[<p>Hello.</p><p>Real World Terrain is an editor extension and can only generate terrains in Unity Editor.<br />If you are looking for a runtime solution, check out Online Maps.<br /><a href="https://assetstore.unity.com/packages/tools/integration/online-maps-v3-138509">https://assetstore.unity.com/packages/t … -v3-138509</a></p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Mon, 05 Aug 2019 22:03:58 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=5411#p5411</guid>
		</item>
		<item>
			<title><![CDATA[Maps generated dynamically based on user position]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=5410#p5410</link>
			<description><![CDATA[<p>I&#039;m planning on developing a location based game. Thus the map has to be created dynamically based on the location of the player. Can I achieve this with Real World Terrain? If yes, how?</p>]]></description>
			<author><![CDATA[null@example.com (minus274)]]></author>
			<pubDate>Mon, 05 Aug 2019 21:29:09 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=5410#p5410</guid>
		</item>
	</channel>
</rss>
