<?xml version="1.0" encoding="utf-8"?>
<feed xmlns="http://www.w3.org/2005/Atom">
	<title type="html"><![CDATA[Infinity Code Forum — WebGL export options]]></title>
	<link rel="self" href="https://forum.infinity-code.com/extern.php?action=feed&amp;tid=13&amp;type=atom" />
	<updated>2015-07-13T16:11:59Z</updated>
	<generator>PunBB</generator>
	<id>https://forum.infinity-code.com/viewtopic.php?id=13</id>
		<entry>
			<title type="html"><![CDATA[Re: WebGL export options]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=28#p28" />
			<content type="html"><![CDATA[<p>I think the problem in both technologies.<br />Online Maps is not optimized for WebGL.<br />Unity WebGL has the status «preview», and is not yet ready for real use. <br />Now it is just a very perspective technology.</p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2015-07-13T16:11:59Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=28#p28</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: WebGL export options]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=27#p27" />
			<content type="html"><![CDATA[<p>Hey!</p><p>Thank you! Are the current stability issues due to WebGL on Unity&#039;s side, or the code behind Online Maps?</p><p>Thanks!<br />Nikita</p>]]></content>
			<author>
				<name><![CDATA[n.makarov]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=22</uri>
			</author>
			<updated>2015-07-13T14:56:28Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=27#p27</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: WebGL export options]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=26#p26" />
			<content type="html"><![CDATA[<p>Hello.</p><p>Unfortunately, currently WebGL - is very unstable technology.</p><p>You can publish Online Maps for WebGL. To do this, disable «Troubleshooting / Render in Thread». <br />It will work. Unfortunately, it is very unstable and is not ready for commercial use.</p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2015-07-13T11:58:07Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=26#p26</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: WebGL export options]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=25#p25" />
			<content type="html"><![CDATA[<p>Hey!</p><p>Follow up question, do you know which issues are present that don&#039;t allow it to work in the browser? Unfortunately it seems as though WebGL is the future for browser content from Unity, so i&#039;ll gladly contribute to helping out this asset work in the browser.</p><p>Thanks!<br />Nikita</p>]]></content>
			<author>
				<name><![CDATA[n.makarov]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=22</uri>
			</author>
			<updated>2015-07-13T10:38:30Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=25#p25</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: WebGL export options]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=24#p24" />
			<content type="html"><![CDATA[<p>Hello.</p><p>Online Maps does not support WebGL.</p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2015-07-11T15:58:44Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=24#p24</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[WebGL export options]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=23#p23" />
			<content type="html"><![CDATA[<p>Hello!</p><p>When i try to export to WebGL in Unity 5.1, it always crashes the browser. Is there some known fix?</p><p>Thank you!<br />Nikita</p>]]></content>
			<author>
				<name><![CDATA[n.makarov]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=22</uri>
			</author>
			<updated>2015-07-11T12:54:22Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=23#p23</id>
		</entry>
</feed>
