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	<title type="html"><![CDATA[Infinity Code Forum — Redirect OnlineMaps www through proxy.]]></title>
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	<updated>2019-05-29T20:01:30Z</updated>
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	<id>https://forum.infinity-code.com/viewtopic.php?id=1198</id>
		<entry>
			<title type="html"><![CDATA[Re: Redirect OnlineMaps www through proxy.]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=5060#p5060" />
			<content type="html"><![CDATA[<p>I have the same problem.<br />But I think WWW doesnt allow a proxy, specially with yours work with credentials.<br />Also, unity will stop using WWW in 2019.x, dont know if is still using correctly in 2018.4;<br />Better trying to switch to UnityWebRequest or something else.</p>]]></content>
			<author>
				<name><![CDATA[mrfigueiredo]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=958</uri>
			</author>
			<updated>2019-05-29T20:01:30Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=5060#p5060</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Redirect OnlineMaps www through proxy.]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=5059#p5059" />
			<content type="html"><![CDATA[<p>Hmm ...<br />I looked at the backup in the repository, and you do not have a way to use a proxy without modifying Online Maps source code.<br />You need to modify OnlineMapsUtils.GetWWW method to add a proxy.</p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2019-05-29T18:47:57Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=5059#p5059</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Redirect OnlineMaps www through proxy.]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=5058#p5058" />
			<content type="html"><![CDATA[<p>Couldn&#039;t find that Class in version 2.3.<br />Its and old company project. <br />And it&#039;s kinda impossible, tried to duplicate the project and update to version 3.x, got more then 2700 errors. </p><p>Is there another way ??</p>]]></content>
			<author>
				<name><![CDATA[reiharikau]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=824</uri>
			</author>
			<updated>2019-05-29T18:04:32Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=5058#p5058</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Redirect OnlineMaps www through proxy.]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=5052#p5052" />
			<content type="html"><![CDATA[<p>Hello.</p><div class="codebox"><pre><code>OnlineMapsWWW.OnInit += OnInitURL;

private string OnInitURL(string url)
{
    return proxy + url;
}</code></pre></div>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2019-05-29T15:16:36Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=5052#p5052</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Redirect OnlineMaps www through proxy.]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=5049#p5049" />
			<content type="html"><![CDATA[<p>We have a problem in our product, most users use it over a proxy, so we need online maps to download content over a proxy server.<br />But the www class, used according documentation, in unity does not allow using proxy. </p><p>Is there already a solution or it is necessary to adapt whole source code to do this ?</p>]]></content>
			<author>
				<name><![CDATA[reiharikau]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=824</uri>
			</author>
			<updated>2019-05-29T14:26:12Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=5049#p5049</id>
		</entry>
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