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		<title><![CDATA[Infinity Code Forum — Why does the Mesh To Terrain devide the mesh in to pieces?]]></title>
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		<description><![CDATA[The most recent posts in Why does the Mesh To Terrain devide the mesh in to pieces?.]]></description>
		<lastBuildDate>Tue, 22 Mar 2016 23:35:14 +0000</lastBuildDate>
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			<title><![CDATA[Re: Why does the Mesh To Terrain devide the mesh in to pieces?]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=510#p510</link>
			<description><![CDATA[<p>Hello.</p><p>Count Terrains - 1x1.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Tue, 22 Mar 2016 23:35:14 +0000</pubDate>
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			<title><![CDATA[Why does the Mesh To Terrain devide the mesh in to pieces?]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=509#p509</link>
			<description><![CDATA[<p>Hi</p><p>I have not yet bought the Mess To Terrain plugin, but I would like to know, if it is possible to convert a mesh into a single terrain and not into several terrains?</p><p>I would think that with several terrains that there would be some chance that the player could fall through where the 2 terrains meet/connect.</p><p>- Martin</p>]]></description>
			<author><![CDATA[null@example.com (martinbaun)]]></author>
			<pubDate>Tue, 22 Mar 2016 22:31:34 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=509#p509</guid>
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