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	<title type="html"><![CDATA[Infinity Code Forum — Why does the Mesh To Terrain devide the mesh in to pieces?]]></title>
	<link rel="self" href="https://forum.infinity-code.com/extern.php?action=feed&amp;tid=118&amp;type=atom" />
	<updated>2016-03-22T23:35:14Z</updated>
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	<id>https://forum.infinity-code.com/viewtopic.php?id=118</id>
		<entry>
			<title type="html"><![CDATA[Re: Why does the Mesh To Terrain devide the mesh in to pieces?]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=510#p510" />
			<content type="html"><![CDATA[<p>Hello.</p><p>Count Terrains - 1x1.</p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2016-03-22T23:35:14Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=510#p510</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Why does the Mesh To Terrain devide the mesh in to pieces?]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=509#p509" />
			<content type="html"><![CDATA[<p>Hi</p><p>I have not yet bought the Mess To Terrain plugin, but I would like to know, if it is possible to convert a mesh into a single terrain and not into several terrains?</p><p>I would think that with several terrains that there would be some chance that the player could fall through where the 2 terrains meet/connect.</p><p>- Martin</p>]]></content>
			<author>
				<name><![CDATA[martinbaun]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=113</uri>
			</author>
			<updated>2016-03-22T22:31:34Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=509#p509</id>
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