<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom">
	<channel>
		<title><![CDATA[Infinity Code Forum — zoom on android - strange behaviour]]></title>
		<link>https://forum.infinity-code.com/viewtopic.php?id=113</link>
		<atom:link href="https://forum.infinity-code.com/extern.php?action=feed&amp;tid=113&amp;type=rss" rel="self" type="application/rss+xml" />
		<description><![CDATA[The most recent posts in zoom on android - strange behaviour.]]></description>
		<lastBuildDate>Mon, 21 Mar 2016 12:41:48 +0000</lastBuildDate>
		<generator>PunBB</generator>
		<item>
			<title><![CDATA[Re: zoom on android - strange behaviour]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=492#p492</link>
			<description><![CDATA[<p>Hello.</p><p>Unfortunately, I did not understand what you mean «to the top».<br />Please rephrase it.</p><p>Example of forced update zoom level is attached.<br />This example requires Online Maps v2.4.0.28+, because we have found and fixed a bug GetCoordsByWorldPosition when map.transform.localScale != Vector3.one.</p><p>Online Maps uses the current zoom level + 3 parents. <br />If you change the zoom level more than 3, the map will not have active tiles, and you will see a blank map.<br />There is no direct way to work around this. <br />Use «Advanced / Empty Color» and «Advanced / Default Tile Texture», to customize the look of the tile until it is loaded.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Mon, 21 Mar 2016 12:41:48 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=492#p492</guid>
		</item>
		<item>
			<title><![CDATA[zoom on android - strange behaviour]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=491#p491</link>
			<description><![CDATA[<p>Hello, </p><p>I ve setup the default openmap config for an app i m developing. <br />I m using a google map with a terrain type<br />the camera is centered on the tile<br />smouth zoom is true and the zoom mode is target<br />camera control is false<br />zoom in on double click is false</p><p>I have the online maps tileset controls since i ve switched to ugui. </p><p>The app works just fine when in the editor. <br />However when i m testing a build on an android device, when pinching to zoom :<br />the map will &quot;zoom&quot; the tile by moving the view &#039;to the top&#039; of the map as long as i keep pinching... and the zoom will eventually update the zoom level and stabilize to the correct target position once i stop pinching.<br />So two annoying behaviors actually:<br />- why is it going to the top? do you have an explanation? a setting that could cause that.<br />- is there a way to force zoom level updates while still pinching...</p><p>In the editor, none of the above occurs and the app works just fine: the zoom is progressive, and the view is not &#039;going to the top&#039; when zooming</p><p>One additional question. <br />- Changes between zoom levels are not so smooth i.e. the map redraws, causing the view to display white tiles for a brief time. I ve seen there seems to be a buffer system. Is it to deal with this effect? if yes what would be the proper example to check?</p><br /><p>Many thanks</p><p>Emmanuel</p>]]></description>
			<author><![CDATA[null@example.com (emmanuel.g.blanchard)]]></author>
			<pubDate>Mon, 21 Mar 2016 00:50:37 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=491#p491</guid>
		</item>
	</channel>
</rss>
