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		<title><![CDATA[Infinity Code Forum — A couple questions]]></title>
		<link>https://forum.infinity-code.com/viewtopic.php?id=1079</link>
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		<description><![CDATA[The most recent posts in A couple questions.]]></description>
		<lastBuildDate>Fri, 05 Apr 2019 12:10:04 +0000</lastBuildDate>
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			<title><![CDATA[Re: A couple questions]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=4734#p4734</link>
			<description><![CDATA[<p>2. Yeah, thats what I did, but the method itself is not shown.<br />3. Yeah, I know its kind of a hrad task. I have a mate who is good at networking stuff.<br />4.Thanks, worked!</p>]]></description>
			<author><![CDATA[null@example.com (hansdrum)]]></author>
			<pubDate>Fri, 05 Apr 2019 12:10:04 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=4734#p4734</guid>
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			<title><![CDATA[Re: A couple questions]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=4733#p4733</link>
			<description><![CDATA[<p>2. These are examples of using the API, explaining how to write scripts.<br />You can try to call it this way:<br /><a href="https://hutonggames.fogbugz.com/default.asp?W1139">https://hutonggames.fogbugz.com/default.asp?W1139</a><br />Or you can independently implement this algorithm using Playmaker.</p><p>3. The example above saves the markers in PlayerPrefs. <br />This is just an example, and you can store markers anywhere.<br />Synchronization of markers between users is not a easy, and requires serious knowledge in server-side programming and working with databases.<br />Do you have such knowledge? If not, it will be difficult.</p><p>4. What version of Online Maps are you using?<br />For Online Maps v2.x, remove ExampleGUI script.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Fri, 05 Apr 2019 11:15:26 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=4733#p4733</guid>
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			<title><![CDATA[Re: A couple questions]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=4732#p4732</link>
			<description><![CDATA[<p>2. So I have to call the save/load method? I tried with playmaker but cant see that method when using call method. Markers are not getting saved/loaded by default in my case.</p><p>3. When saving the markers they are getting saved locally in an xml file (if I understood correctly). To make it possible, that people can see the markers others have set, that xml file needs to synchronize with an xml file on a server. As this is not asset specific I just wanted to know if anyone has done sth like this and can give advice. </p><p>4. There is no canvas object in the hierarchy, only main camera and tileset map.</p>]]></description>
			<author><![CDATA[null@example.com (hansdrum)]]></author>
			<pubDate>Fri, 05 Apr 2019 10:46:36 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=4732#p4732</guid>
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			<title><![CDATA[Re: A couple questions]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=4730#p4730</link>
			<description><![CDATA[<p>Hello.</p><p>1. Usually, permissions for the Location Service are added automatically.<br />If this did not work for you, you can manually specify the required permissions:<br /><a href="https://docs.unity3d.com/Manual/android-manifest.html">https://docs.unity3d.com/Manual/android-manifest.html</a><br />or request this runtime:<br /><a href="https://docs.unity3d.com/ScriptReference/Android.Permission.RequestUserPermission.html">https://docs.unity3d.com/ScriptReferenc … ssion.html</a></p><p>2. This is a description error.<br />It should be: call SaveMarkersExample.SaveMarkers.</p><p>3. If I answer your question, as you asked it - I have.<br />But most likely you wanted to know something else.<br />So please rephrase this question.</p><p>4. Remove Hierarchy / Canvas / Search Area and Big Zoom Area.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Fri, 05 Apr 2019 09:06:40 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=4730#p4730</guid>
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			<title><![CDATA[A couple questions]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=4728#p4728</link>
			<description><![CDATA[<p>Hi,</p><p>I have a couple questions:</p><p>1. I am using the marker GPS example script (online maps location service script is active as well). But the marker does not update - I am using the asset for a android build. The app is not asking for permission of the GPS so it cant work. What are the settings for the manifest, or do I get it wrong? I want the players marker be updated on the current GPS position. </p><p>2. The save markers script <a href="http://infinity-code.com/atlas/online-maps/pages/SaveMarkersExample.html">http://infinity-code.com/atlas/online-m … ample.html</a> says I can click on save markers, but there is no such option. Markers are not getting saved.</p><p>3. I want to get the markers positions from an xml file which is downloaded from a server. Does anyone here have experience using offline maps (which I do) with marker positions that are synched on a server?</p><p>4. I use the buildings demo scene as a start. How can I get rid of the search box on top and the zoom bar on the left? To which script is it attached?</p><p>Thanks,</p><p>Hansen</p>]]></description>
			<author><![CDATA[null@example.com (hansdrum)]]></author>
			<pubDate>Fri, 05 Apr 2019 06:58:32 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=4728#p4728</guid>
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