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	<title type="html"><![CDATA[Infinity Code Forum — uContext v1.2 Released]]></title>
	<link rel="self" href="https://forum.infinity-code.com/extern.php?action=feed&amp;tid=1077&amp;type=atom" />
	<updated>2019-04-02T00:50:24Z</updated>
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	<id>https://forum.infinity-code.com/viewtopic.php?id=1077</id>
		<entry>
			<title type="html"><![CDATA[uContext v1.2 Released]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=4719#p4719" />
			<content type="html"><![CDATA[<p><div class="fancy_video_tag_player"><iframe class="youtube-player" type="text/html" width="640" height="385" src="https://www.youtube.com/embed/ha3hYITaJzc" frameborder="0"></iframe></div></p><p><strong>uContext v1.2 changelog:</strong><br />[Actions] Added the ability to create a permanent or temporary camera from the Scene View.<br />[Actions] Added the ability to quickly set the view from the camera.<br />[Bookmarks] Bookmarks can now store GameObjects.<br />[Bookmarks] For Unity 2019+, you can toggle the visibility of GameObjects.<br />[Bookmarks] Added the ability to open the bookmark window from the menu.<br />[Core] When closing Unity Editor now closes all popup windows.<br />[Prefs] Added the ability to change the default window size.<br />[Prefs] Added the ability to restore default settings.<br />[Preview] Use the mouse wheel to switch between cameras.<br />[Preview] Use F in Preview to set the view.<br />[Search] Added the ability to not use the search on specified windows.<br />[Search] Now search by default is disabled for Bookmarks, Profiler and Settings.<br />[Search] Improved search algorithm.<br />[Temporary Objects] Implemented temporary objects that will be automatically destroyed in the playmode.<br />[Terrain Brush Size] Now it is disabled when Preview is active.<br />[Windows] Drag and drop Component into SceneView to open it in a separate window.</p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2019-04-02T00:50:24Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=4719#p4719</id>
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