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		<title><![CDATA[Infinity Code Forum — Unity 2019.1 LWRP support in Online Maps 3.x]]></title>
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		<description><![CDATA[The most recent posts in Unity 2019.1 LWRP support in Online Maps 3.x.]]></description>
		<lastBuildDate>Thu, 28 Mar 2019 11:07:43 +0000</lastBuildDate>
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			<title><![CDATA[Re: Unity 2019.1 LWRP support in Online Maps 3.x]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=4712#p4712</link>
			<description><![CDATA[<p>Hello.</p><p>Please watch the video how to use Online Maps with PBR (LWRP, HDRP):<br /><a href="http://forum.infinity-code.com/viewtopic.php?id=1022">http://forum.infinity-code.com/viewtopic.php?id=1022</a></p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Thu, 28 Mar 2019 11:07:43 +0000</pubDate>
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			<title><![CDATA[Unity 2019.1 LWRP support in Online Maps 3.x]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=4711#p4711</link>
			<description><![CDATA[<p>Hi Alex,<br />now that Light Weight Rendering Pipeline in Unity 2019.1beta is no more in preview I started testing Online Maps with this version of Unity.<br />I tried to create a new empty Unity 3D project with LWRP Template, then integrating in it Online Maps using your wizard but the result is a purple color rendered on the Tileset control, seems related to missing compatibility of your shader with the LWRP.</p><p>I&#039;m attaching a screenshot of Unity editor.</p><p>Do you have any advice about this?</p><p>Thanks a lot,<br />Nicola.</p>]]></description>
			<author><![CDATA[null@example.com (nicola)]]></author>
			<pubDate>Thu, 28 Mar 2019 11:04:22 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=4711#p4711</guid>
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