Topic: Tileset resource error
I try to make a tileset for the resource folder from a location i like to store offline. When i cache the tiles i get a loading screen, but only a small tile ( 256 x 256 ) is stored.
I get the following console error:
' NullReferenceException: Object reference not set to an instance of an object
OnlineMapsGUITextureControl.GetCoords (Vector2 position) (at Assets/Infinity Code/Online maps/Scripts/Controls/OnlineMapsGUITextureControl.cs:43)'
Any idea what is going wrong ?