Topic: Which Google Maps API do you use?

Hello there.
I’m considering to use your Online Maps in developing a commercial app. Could you let me know which API do you use for Google Maps? I’m asking this because, while Google Maps Android API and Google Maps SDK for iOS do not impose usage restrictions, Google Maps JavaScript API and Google Static Maps API will charge us once we exceed a certain limit. This is what I’m concerned about.

Thanks,

Re: Which Google Maps API do you use?

Hello.

Online Maps v2.2 supports:
Geocoding API: https://developers.google.com/maps/docu … ding/intro
Directions API: https://developers.google.com/maps/docu … ions/intro
Places API: https://developers.google.com/places/web-service/search
Places Details API: https://developers.google.com/places/we … ce/details
Places Autocomplete API: https://developers.google.com/places/web-service/query
Elevation API: https://developers.google.com/maps/docu … tion/intro

Online Maps does not use Google Maps API.
Online Maps API just gives you a convenient wrapper for these services.
Use these services or not, it is your decision.

Kind Regards,
Infinity Code Team.

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Re: Which Google Maps API do you use?

Thank you so much for your prompt reply.

I’m not so sure if I understood correctly. The way I understand is if I select “Google” as the “Provider” property on Online Maps, as long as I exploit only the function of app to dispaly maps, then they won’t charge us any fee no matter how many times we use this funcion (that is to display maps). Am I correct?

Thank you for your time and assistance concerning this matter.

Re: Which Google Maps API do you use?

Hello.

Provider of tiles does not matter.
For example, you can use the MapQuest tiles, and use all Google API.
Or use Google Maps tiles, and do not use Google API.

Kind Regards,
Infinity Code Team.

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Re: Which Google Maps API do you use?

Hello,

Thank you so much for your reply.
So, the way I understand it is that if we just display GoogleMaps we do not have to comply with the terms of service of Google Maps/ Google Earth API. Is this correct? Also, even when we are not required to comply with the terms of service of GoogleMaps, we access the server with OnlineMaps’ scripts, InitGoogle() in OnlineMaps Tile.cs using https://khm0.google.ru, //mt0.googleapis.com,  //khm0.googleapis.com, //mts0.google.com, //mt1.googleapis.com. In this case, do we have to comply with other terms of service of Google APIs?
The bottom line is that we would like to know if we use OnlineMaps for our apps, we will be able to release paid apps for smartphones that use a feature to display GoogleMaps without being bounded by any terms of service of Google.

Thank you for your time and support.

Best regards,

Re: Which Google Maps API do you use?

Hello.

If you use Google Maps provider, then you must comply with terms of service of Google Maps.
If you do not use Google API, you do not have to comply with other terms of service of Google APIs.

One thing:
It has no related to your question, but in any case it will be useful.
Google Maps uses a third-party supplier of tiles (such as DigitalGlobe).
Digital Globe has a Maps API:
http://developer.digitalglobe.com/docs/maps-api/
This will allow you to use the provider directly, bypassing Google Maps.
In this case, you are not important terms of service of Google Maps.
See «Using MapBox» in documentation.

Kind Regards,
Infinity Code Team.

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Re: Which Google Maps API do you use?

Hi, I brought this Assets from unity store today.
It is cool and trying to build some apps big_smile

Is it no need to consider about the term of service of Google APIs if i choose Google to be the map provider in the script smile?

Re: Which Google Maps API do you use?

Hello.

You need to to comply with terms of use of the opportunities that you are using.
Google API is not the same that Google Maps.
This is different services that have different terms of use.

Kind Regards,
Infinity Code Team.

Boost your productivity a lot and immediately using Ultimate Editor Enhancer. Trial and non-commerce versions available.