Topic: UI elements not blocking markers collider hit
Hi.
I'm not sure if it's a bug or it's me that is doing something wrong here:
I have a search bar on the top of my app screen. If some marker is instantiated and the map is positioned in such way that the search bar (input field) is upon the marker, the maker's event is triggered. The search bar is inside a canvas.
How can I block the raycasts to hit the markers? I don't want them to pass through the UI elements if I mark this elements as "Raycast Target".
Also, I've checked the "Not interact under GUI" option.
I'm using Unity 5.3.3 and Online Maps 2.4.0.24.