Topic: Possible with Cshape

hello i try cshape (i know it's alpha)
this building is very beautiful and take very little power.

if you cannot this
can you add a function for create a empty objet to center of building (extract from osm)
after i can move cshape building to the correct position (script by myself) and correct this
thank for your help

Re: Possible with Cshape

Hello.

Unfortunately, I could not find any info about Cshape.
Please send us a link to this project.

Kind Regards,
Infinity Code Team.

Do not know the best way to thank the developer? Rate the asset in Asset Store!

Re: Possible with Cshape

Sorry my mistake

https://www.assetstore.unity3d.com/en/#!/content/86716

not cshape but cscape wink

i create a small script for duplicate building cscape to pos create by built in.

thank

Re: Possible with Cshape

Thanks for the link.
This is a very interesting asset.
We will contact the developer and try to make the integration.

Kind Regards,
Infinity Code Team.

Do not know the best way to thank the developer? Rate the asset in Asset Store!

Re: Possible with Cshape

Hey Alex, any news about this integration?

Re: Possible with Cshape

Hello.

I bought this asset and it's just a set of buildings.
This is not suitable for use in RWT.

Kind Regards,
Infinity Code Team.

Do not know the best way to thank the developer? Rate the asset in Asset Store!

Re: Possible with Cshape

Alex Vertax wrote:

Hello.

I bought this asset and it's just a set of buildings.
This is not suitable for use in RWT.

Would you be able to revisit your stand on cscape ?
Its actually not just a set of buildings. The buildings are created in editor from a template and the width/depth/height are dynamic. So you could take a cscape building template place it at a location as you would with rwt internal generator, and then just set the appropriate width/depth/height for the building and the mesh will be generated by cscape.

Re: Possible with Cshape

Hello.

The main feature that is necessary for generating RWT buildings is the ability to generate buildings based on floorplan points (extrude it).
When I last (in November 2018) use this asset, it did not have this feature.
At least I could not find it.

If you know how to generate buildings using this asset based on floorplan points, I can review it again.

You can use CScape buildings with Buildings / Instantiate Prefabs features.

Kind Regards,
Infinity Code Team.

Do not know the best way to thank the developer? Rate the asset in Asset Store!