Topic: EventSystem.current null reference issue
Hello guys,
we used your plugin for a while and we detect a lil' issue into OnlineMapsControlBaseUI.cs.
We have a case where we disabled the EventSystem.current with :
EventSystem.current.enabled = false;
And this create a null reference on the EventSystem.current in your script cause there is a missing check to avoid this.
Line 132, I replace :
EventSystem.current.RaycastAll(pe, hits);
with :
if (EventSystem.current != null)
EventSystem.current.RaycastAll(pe, hits);