Topic: EventSystem.current null reference issue

Hello guys,
we used your plugin for a while and we detect a lil' issue into OnlineMapsControlBaseUI.cs.

We have a case where we disabled the EventSystem.current with :
EventSystem.current.enabled = false;

And this create a null reference on the EventSystem.current in your script cause there is a missing check to avoid this.

Line 132, I replace :
EventSystem.current.RaycastAll(pe, hits);

with :
if (EventSystem.current != null)
    EventSystem.current.RaycastAll(pe, hits);

Re: EventSystem.current null reference issue

Hello.

OnlineMapsControlBaseUI is the base class for OnlineMapsUIImageControl and OnlineMapsUIRawImageControl.
EventSystem is a mandatory part of uGUI, without which interaction with UI will not work.
So what's the point of disabling EventSystem?

We added this check, and in the next version HitTest will return false if EventSystem.current == null.

Kind Regards,
Infinity Code Team.

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