Topic: uGUI button event not firing until cursor is outside button
Hello, Ive set up two basic uGUI buttons for zooming in and out, as well as a button to switch from 2d to 3d, my problem is that on all 3 buttons, the event never fires until the cursor is moved outside of the button, then the event fires and button logic behaves correctly. Is this a bug or do I need to refresh the map somehow? I noticed that after closing the unity editor and re-launching, the first time playing the scene the button logic seems to be firing fine, when I exit play mode then play again, the error occurs.